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* %COGL_FEATURE_TEXTURE_3D is not advertised. It can also fail if the
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* requested dimensions are not supported by the GPU.
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CoglPixelFormat internal_format,
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* cogl_texture_3d_new_from_data:
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* @width: width of the texture in pixels.
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* @height: height of the texture in pixels.
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* @depth: depth of the texture in pixels.
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* @format: the #CoglPixelFormat the buffer is stored in in RAM
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* @internal_format: the #CoglPixelFormat that will be used for storing
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* the buffer on the GPU. If COGL_PIXEL_FORMAT_ANY is given then a