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/****************************************************************************
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** This file is part of the LibreCAD project, a 2D CAD program
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** Copyright (C) 2010 R. van Twisk (librecad@rvt.dds.nl)
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** Copyright (C) 2001-2003 RibbonSoft. All rights reserved.
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file gpl-2.0.txt included in the
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** packaging of this file.
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software
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** Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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** This copyright notice MUST APPEAR in all copies of the script!
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**********************************************************************/
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#include "rs_atomicentity.h"
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* Holds the data that defines a point.
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RS_PointData(const RS_Vector& pos) {
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friend std::ostream& operator << (std::ostream& os, const RS_PointData& pd) {
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os << "(" << pd.pos << ")";
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* Class for a point entity.
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* @author Andrew Mustun
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class RS_Point : public RS_AtomicEntity {
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RS_Point(RS_EntityContainer* parent,
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const RS_PointData& d);
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virtual RS_Entity* clone() {
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RS_Point* p = new RS_Point(*this);
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/** @return RS_ENTITY_POINT */
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virtual RS2::EntityType rtti() const {
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return RS2::EntityPoint;
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* @return Start point of the entity.
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virtual RS_Vector getStartpoint() const {
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* @return End point of the entity.
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virtual RS_Vector getEndpoint() const {
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virtual void moveStartpoint(const RS_Vector& pos);
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/** @return Copy of data that defines the point. */
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RS_PointData getData() const {
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virtual RS_VectorSolutions getRefPoints();
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/** @return Position of the point */
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/** Sets a new position for this point. */
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void setPos(const RS_Vector& pos) {
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virtual RS_Vector getMiddlePoint(void)const;
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virtual RS_Vector getNearestEndpoint(const RS_Vector& coord,
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double* dist = NULL)const;
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virtual RS_Vector getNearestPointOnEntity(const RS_Vector& coord,
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bool onEntity = true, double* dist = NULL, RS_Entity** entity = NULL)const;
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virtual RS_Vector getNearestCenter(const RS_Vector& coord,
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double* dist = NULL);
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virtual RS_Vector getNearestMiddle(const RS_Vector& coord,
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int middlePoints = 1)const;
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virtual RS_Vector getNearestDist(double distance,
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const RS_Vector& coord,
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double* dist = NULL);
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virtual double getDistanceToPoint(const RS_Vector& coord,
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RS_Entity** entity=NULL,
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RS2::ResolveLevel level=RS2::ResolveNone,
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double solidDist = RS_MAXDOUBLE)const;
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virtual void move(const RS_Vector& offset);
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virtual void rotate(const RS_Vector& center, const double& angle);
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virtual void rotate(const RS_Vector& center, const RS_Vector& angleVector);
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virtual void scale(const RS_Vector& center, const RS_Vector& factor);
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virtual void mirror(const RS_Vector& axisPoint1, const RS_Vector& axisPoint2);
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virtual void draw(RS_Painter* painter, RS_GraphicView* view, double& patternOffset);
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friend std::ostream& operator << (std::ostream& os, const RS_Point& p);
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/** Recalculates the borders of this entity. */
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virtual void calculateBorders ();