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  • Committer: Sérgio Benjamim
  • Date: 2017-01-02 00:12:05 UTC
  • Revision ID: sergio_br2@yahoo.com.br-20170102001205-cxbta9za203nmjwm
1.3.0 source (from ppsspp_1.3.0-r160.p5.l1762.a165.t83~56~ubuntu16.04.1.tar.xz).

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<?xml version="1.0" encoding="utf-8"?>
 
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
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  <ItemGroup Label="ProjectConfigurations">
 
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    <ProjectConfiguration Include="Debug|Win32">
 
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      <Configuration>Debug</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Debug|x64">
 
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      <Configuration>Debug</Configuration>
 
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      <Platform>x64</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Release|Win32">
 
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      <Configuration>Release</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Release|x64">
 
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      <Configuration>Release</Configuration>
 
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      <Platform>x64</Platform>
 
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    </ProjectConfiguration>
 
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  </ItemGroup>
 
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  <ItemGroup>
 
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    <ClCompile Include="BackgroundAudio.cpp" />
 
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    <ClCompile Include="ComboKeyMappingScreen.cpp" />
 
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    <ClCompile Include="ControlMappingScreen.cpp" />
 
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    <ClCompile Include="CwCheatScreen.cpp" />
 
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    <ClCompile Include="DevScreens.cpp" />
 
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    <ClCompile Include="DisplayLayoutEditor.cpp" />
 
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    <ClCompile Include="DisplayLayoutScreen.cpp" />
 
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    <ClCompile Include="EmuScreen.cpp" />
 
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    <ClCompile Include="GameInfoCache.cpp" />
 
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    <ClCompile Include="GamepadEmu.cpp" />
 
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    <ClCompile Include="GameScreen.cpp" />
 
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    <ClCompile Include="GameSettingsScreen.cpp" />
 
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    <ClCompile Include="MainScreen.cpp" />
 
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    <ClCompile Include="MiscScreens.cpp" />
 
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    <ClCompile Include="NativeApp.cpp" />
 
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    <ClCompile Include="OnScreenDisplay.cpp" />
 
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    <ClCompile Include="PauseScreen.cpp" />
 
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    <ClCompile Include="ProfilerDraw.cpp" />
 
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    <ClCompile Include="RemoteISOScreen.cpp" />
 
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    <ClCompile Include="ReportScreen.cpp" />
 
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    <ClCompile Include="SavedataScreen.cpp" />
 
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    <ClCompile Include="Store.cpp" />
 
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    <ClCompile Include="TiltAnalogSettingsScreen.cpp" />
 
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    <ClCompile Include="TiltEventProcessor.cpp" />
 
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    <ClCompile Include="TouchControlLayoutScreen.cpp" />
 
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    <ClCompile Include="TouchControlVisibilityScreen.cpp" />
 
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    <ClCompile Include="InstallZipScreen.cpp" />
 
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    <ClCompile Include="ui_atlas.cpp" />
 
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  </ItemGroup>
 
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  <ItemGroup>
 
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    <ClInclude Include="BackgroundAudio.h" />
 
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    <ClInclude Include="ComboKeyMappingScreen.h" />
 
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    <ClInclude Include="ControlMappingScreen.h" />
 
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    <ClInclude Include="DevScreens.h" />
 
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    <ClInclude Include="DisplayLayoutEditor.h" />
 
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    <ClInclude Include="DisplayLayoutScreen.h" />
 
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    <ClInclude Include="EmuScreen.h" />
 
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    <ClInclude Include="GameInfoCache.h" />
 
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    <ClInclude Include="GamepadEmu.h" />
 
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    <ClInclude Include="GameScreen.h" />
 
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    <ClInclude Include="GameSettingsScreen.h" />
 
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    <ClInclude Include="CwCheatScreen.h" />
 
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    <ClInclude Include="HostTypes.h" />
 
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    <ClInclude Include="MainScreen.h" />
 
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    <ClInclude Include="MiscScreens.h" />
 
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    <ClInclude Include="OnScreenDisplay.h" />
 
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    <ClInclude Include="PauseScreen.h" />
 
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    <ClInclude Include="ProfilerDraw.h" />
 
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    <ClInclude Include="RemoteISOScreen.h" />
 
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    <ClInclude Include="ReportScreen.h" />
 
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    <ClInclude Include="SavedataScreen.h" />
 
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    <ClInclude Include="Store.h" />
 
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    <ClInclude Include="TiltAnalogSettingsScreen.h" />
 
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    <ClInclude Include="TiltEventProcessor.h" />
 
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    <ClInclude Include="TouchControlLayoutScreen.h" />
 
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    <ClInclude Include="TouchControlVisibilityScreen.h" />
 
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    <ClInclude Include="InstallZipScreen.h" />
 
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    <ClInclude Include="ui_atlas.h" />
 
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  </ItemGroup>
 
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  <PropertyGroup Label="Globals">
 
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    <ProjectGuid>{004B8D11-2BE3-4BD9-AB40-2BE04CF2096F}</ProjectGuid>
 
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    <Keyword>Win32Proj</Keyword>
 
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    <RootNamespace>UI</RootNamespace>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
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    <ConfigurationType>StaticLibrary</ConfigurationType>
 
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      <SubSystem>Windows</SubSystem>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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    <PreBuildEvent>
 
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      <Message>Updating git-version.cpp</Message>
 
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      <MinimalRebuild>false</MinimalRebuild>
 
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      <RuntimeTypeInfo>false</RuntimeTypeInfo>
 
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      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
 
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      <SubSystem>Windows</SubSystem>
 
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      <SubSystem>Windows</SubSystem>
 
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