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*************************************************************************
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ArmageTron -- Just another Tron Lightcycle Game in 3D.
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Copyright (C) 2000 Manuel Moos (manuel@moosnet.de)
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**************************************************************************
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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***************************************************************************
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#include "tMemManager.h"
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void gCamera::MyInit(){
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if (mode == CAMERA_SMART)
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if (sg_currentSettings->finishType==gFINISH_EXPRESS && sn_GetNetState() != nCLIENT )
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pos=CenterPos()+dir.Turn(eCoord(-2,-10)) ;
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gCamera::gCamera(eGrid *grid, rViewport *view,ePlayerNetID *p,ePlayer *lp,eCamMode m)
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:eCamera(grid, view,p,lp,m), lastCenter(NULL){
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eCoord gCamera::CenterCycleDir(){
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gCycle *c = dynamic_cast<gCycle *>( Center());
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REAL gCamera::SpeedMultiplier() const
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return gCycle::SpeedMultiplier();
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void gCamera::Timestep(REAL ts){
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eCamera::Timestep(ts);
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if (Center()!=lastCenter){
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if (!netPlayer || !netPlayer->Object() ||
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netPlayer->Object()!=center){
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if (dynamic_cast<gCycle *>(Center())){
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eNetGameObject *x=dynamic_cast<eNetGameObject *>(Center());
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const ePlayerNetID *p=x->Player();
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con << tOutput("$camera_watching_ai");
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o.SetTemplateParameter(1, p->GetName());
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o << "$camera_watching_player";