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140
osg::Vec3 pos(options_.csf->fix_point(j->second.position));
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141
//const osg::Vec3 &ypr = j->second.ypr;
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142
osg::AnimationPath::ControlPoint cp(pos, osg::Quat(osg::PI_2, osg::Vec3(1, 0, 0)) * rotate_ypr(j->second.ypr), j->second.scale);
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144
ap->insert(j->first, cp);
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146
camera_animations_.push_back(ap.get());