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Viewing changes to OpenSceneGraph/src/osgWrappers/osg/NodeCallback.cpp

  • Committer: Bazaar Package Importer
  • Author(s): Alberto Luaces
  • Date: 2011-01-29 11:36:29 UTC
  • mfrom: (1.1.10 upstream)
  • Revision ID: james.westby@ubuntu.com-20110129113629-qisrm2kdqlurc7t3
Tags: 2.9.11-1
* Removed bug-555869-ftbfs_with_binutils_gold.dpatch since upstream has
  already taken care of the issue.
* Removed bug-528229.dpatch since the pkgconfig files are now also split
  in upstream.
* Removed explicit dependency on GLU.
* Upstream no longer includes osgIntrospection (Closes: #592420).
* Disabled zip plugin as its implementation stores an embedded copy of
  zlib.
* Enabled Qt support. Thanks James Goppert.
* Enabled SVG and PDF plugins. Thanks James Goppert.

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// ***************************************************************************
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//
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//   Generated automatically by genwrapper.
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//   Please DO NOT EDIT this file!
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//
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/CopyOp>
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#include <osg/Node>
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#include <osg/NodeCallback>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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// Must undefine IN and OUT macros defined in Windows headers
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#ifdef IN
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#undef IN
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#endif
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#ifdef OUT
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#undef OUT
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#endif
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BEGIN_OBJECT_REFLECTOR(osg::NodeCallback)
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        I_DeclaringFile("osg/NodeCallback");
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        I_VirtualBaseType(osg::Object);
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        I_Constructor0(____NodeCallback,
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                       "",
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                       "");
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        I_Constructor2(IN, const osg::NodeCallback &, nc, IN, const osg::CopyOp &, x,
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                       ____NodeCallback__C5_NodeCallback_R1__C5_CopyOp_R1,
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                       "",
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                       "");
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        I_Method0(osg::Object *, cloneType,
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                  Properties::VIRTUAL,
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                  __osg_Object_P1__cloneType,
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                  "Clone the type of an object, with Object* return type. ",
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                  "Must be defined by derived classes. ");
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        I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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                  Properties::VIRTUAL,
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                  __osg_Object_P1__clone__C5_osg_CopyOp_R1,
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                  "Clone an object, with Object* return type. ",
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                  "Must be defined by derived classes. ");
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        I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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                  Properties::VIRTUAL,
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                  __bool__isSameKindAs__C5_osg_Object_P1,
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                  "",
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                  "");
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        I_Method0(const char *, libraryName,
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                  Properties::VIRTUAL,
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                  __C5_char_P1__libraryName,
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                  "return the name of the object's library. ",
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                  "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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        I_Method0(const char *, className,
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                  Properties::VIRTUAL,
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                  __C5_char_P1__className,
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                  "return the name of the object's class type. ",
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                  "Must be defined by derived classes. ");
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        I_Method2(void, traverse, IN, osg::Node *, node, IN, osg::NodeVisitor *, nv,
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                  Properties::NON_VIRTUAL,
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                  __void__traverse__Node_P1__NodeVisitor_P1,
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                  "Call any nested callbacks and then traverse the scene graph. ",
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                  "");
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        I_Method1(void, setNestedCallback, IN, osg::NodeCallback *, nc,
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                  Properties::NON_VIRTUAL,
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                  __void__setNestedCallback__NodeCallback_P1,
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                  "",
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                  "");
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        I_Method0(osg::NodeCallback *, getNestedCallback,
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                  Properties::NON_VIRTUAL,
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                  __NodeCallback_P1__getNestedCallback,
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                  "",
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                  "");
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        I_Method0(const osg::NodeCallback *, getNestedCallback,
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                  Properties::NON_VIRTUAL,
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                  __C5_NodeCallback_P1__getNestedCallback,
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                  "",
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                  "");
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        I_Method1(void, addNestedCallback, IN, osg::NodeCallback *, nc,
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                  Properties::NON_VIRTUAL,
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                  __void__addNestedCallback__NodeCallback_P1,
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                  "",
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                  "");
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        I_Method1(void, removeNestedCallback, IN, osg::NodeCallback *, nc,
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                  Properties::NON_VIRTUAL,
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                  __void__removeNestedCallback__NodeCallback_P1,
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                  "",
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                  "");
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        I_SimpleProperty(osg::NodeCallback *, NestedCallback, 
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                         __NodeCallback_P1__getNestedCallback, 
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                         __void__setNestedCallback__NodeCallback_P1);
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        I_PublicMemberProperty(osg::ref_ptr< osg::NodeCallback >, _nestedCallback);
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END_REFLECTOR
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