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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( Cone,
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"osg::Object osg::Shape osg::Cone" )
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ADD_VEC3_SERIALIZER( Center, osg::Vec3() ); // _center
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ADD_FLOAT_SERIALIZER( Radius, 0.0f ); // _radius
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ADD_FLOAT_SERIALIZER( Height, 0.0f ); // _height
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ADD_QUAT_SERIALIZER( Rotation, osg::Quat() ); // _rotation