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// ***************************************************************************
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// Generated automatically by genwrapper.
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// Please DO NOT EDIT this file!
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// ***************************************************************************
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#include <osgIntrospection/ReflectionMacros>
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#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/RenderInfo>
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#include <osgText/FadeText>
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#include <osgText/Text>
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// Must undefine IN and OUT macros defined in Windows headers
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BEGIN_OBJECT_REFLECTOR(osgText::FadeText)
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I_DeclaringFile("osgText/FadeText");
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I_BaseType(osgText::Text);
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I_Constructor0(____FadeText,
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I_ConstructorWithDefaults2(IN, const osgText::Text &, text, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
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____FadeText__C5_Text_R1__C5_osg_CopyOp_R1,
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I_Method0(osg::Object *, cloneType,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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__bool__isSameKindAs__C5_osg_Object_P1,
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I_Method0(const char *, libraryName,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_Method1(void, setFadeSpeed, IN, float, fadeSpeed,
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Properties::NON_VIRTUAL,
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__void__setFadeSpeed__float,
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"Set the speed that the alpha value changes as the text is occluded or becomes visible. ",
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I_Method0(float, getFadeSpeed,
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Properties::NON_VIRTUAL,
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__float__getFadeSpeed,
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"Get the speed that the alpha value changes. ",
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I_Method1(void, drawImplementation, IN, osg::RenderInfo &, renderInfo,
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__void__drawImplementation__osg_RenderInfo_R1,
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I_ProtectedMethod0(void, init,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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I_SimpleProperty(float, FadeSpeed,
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__float__getFadeSpeed,
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__void__setFadeSpeed__float);