3
SUBDIRS = dither dither2YUV x11 sdl
5
INCLUDES = $(all_includes)
8
noinst_LTLIBRARIES = libutilrender.la
10
libdir = ${exec_prefix}/lib/$(THIS_LIB_NAME)/util
12
noinst_HEADERS = imageBase.h \
13
renderMachine.h surface.h
16
kmpgincludedir = $(includedir)/$(THIS_LIB_NAME)/util/render
18
kmpginclude_HEADERS = yuvPicture.h pictureArray.h
22
libutilrender_la_SOURCES = yuvPicture.cpp imageBase.cpp \
23
renderMachine.cpp surface.cpp \