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  • Committer: Bazaar Package Importer
  • Author(s): Barry deFreese, Eddy Petrișor, Gonéri Le Bouder, Cyril Brulebois, Barry deFreese
  • Date: 2008-01-08 19:54:18 UTC
  • mfrom: (1.1.4 upstream)
  • Revision ID: james.westby@ubuntu.com-20080108195418-n19fc4eobhhqxcy5
Tags: 2.0.1.0-1
[ Eddy Petrișor ]
* fixed Homepage semifield

[ Gonéri Le Bouder ]
* add a watchfile
* move homepage from the description to the new Homepage field

[ Cyril Brulebois ]
* Added Vcs-Svn and Vcs-Browser fields in the control file.

[ Barry deFreese ]
* Fix make-clean lintian warning
* New upstream release
* Bump debhelper build-dep to match compat
* Add desktop file
* Update watch file for new upstream naming
* Remove nostrip check from rules
* Bump Standards Version to 3.7.3
* Add myself to uploaders

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vpath %.cpp ../..
 
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vpath %.cpp $(srcdir)/../..
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MAINTAINERCLEANFILES    = Makefile.in
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INCLUDES                = -I$(top_builddir) -I$(top_src_dir) \
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                          -I$(top_builddir)/source -I$(top_src_dir)/source
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SUBDIRS                 = 
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AM_CXXFLAGS             = $(SDL_CFLAGS) -Dsgmain  -DNEWKEYB $(PARAGUI_CFLAGS)  $(SIGC_CFLAGS)
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bin_PROGRAMS            = asc
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asc_SOURCES             = unitctrl.cpp soundList.cpp typen.cpp \
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strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp sg.cpp pd.cpp palette.cpp \
 
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INCLUDES      = -I$(top_srcdir) -I$(top_srcdir)/source -I$(top_srcdir)/source/libs/paragui/include
 
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AM_CXXFLAGS   = $(SDL_CFLAGS) -Dsgmain $(SIGC_CFLAGS)
 
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bin_PROGRAMS  = asc
 
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nodist_asc_SOURCES   = unitctrl.cpp soundList.cpp typen.cpp \
 
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strtmesg.cpp stack.cpp spfst.cpp sgstream.cpp sg.cpp palette.cpp \
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newfont.cpp network.cpp misc.cpp loadpcxc.cpp loaders.cpp \
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loadbi3.cpp gui.cpp gamedlg.cpp dlg_box.cpp dialog.cpp controls.cpp \
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building.cpp basestrm.cpp basegfx.cpp attack.cpp CLoadable.cpp Property.cpp \
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PropertyGroup.cpp gameoptions.cpp Named.cpp astar2.cpp vehicletype.cpp \
 
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loadbi3.cpp gamedlg.cpp dlg_box.cpp dialog.cpp controls.cpp \
 
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basestrm.cpp basegfx.cpp attack.cpp replaymapdisplay.cpp memory-measurement.cpp \
 
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gameoptions.cpp astar2.cpp vehicletype.cpp objects.cpp stdio-errorhandler.cpp \
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buildingtype.cpp containerbase.cpp mapalgorithms.cpp viewcalculation.cpp \
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gamemap.cpp password.cpp password_dialog.cpp replay.cpp research.cpp \
 
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gamemap.cpp password.cpp replay.cpp research.cpp fieldimageloader.cpp \
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mapdisplay.cpp resourcenet.cpp dashboard.cpp ascstring.cpp graphicset.cpp \
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vehicle.cpp buildings.cpp networkdata.cpp textfileparser.cpp terraintype.cpp \
 
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vehicle.cpp buildings.cpp networkinterface.cpp textfileparser.cpp terraintype.cpp \
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objecttype.cpp textfiletags.cpp itemrepository.cpp stringtokenizer.cpp music.cpp \
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messages.cpp paradialog.cpp textfile_evaluation.cpp containerbasetype.cpp messagedlg.cpp \
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simplestream.cpp mappolygons.cpp prehistoricevents.cpp gameevents.cpp gameeventsystem.cpp \
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gameevent_dialogs.cpp statisticdialog.cpp clipboard.cpp
 
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gameevent_dialogs.cpp statisticdialog.cpp clipboard.cpp geometry.cpp \
 
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guidimension.cpp guiiconhandler.cpp guifunctions.cpp iconrepository.cpp gamedialog.cpp \
 
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infopopup.cpp overviewmapimage.cpp asc-mainscreen.cpp mapfield.cpp overviewmappanel.cpp \
 
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messaginghub.cpp explosivemines.cpp mainscreenwidget.cpp networksupervisor.cpp \
 
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legacynetworkloaders.cpp player.cpp cannedmessages.cpp reactionfire.cpp mapimageexport.cpp \
 
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containercontrols.cpp containerbase-functions.cpp windowing.cpp turncontrol.cpp unitset.cpp
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asc_LDADD               = $(top_builddir)/source/libs/triangul/libtriangul.la \
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$(top_builddir)/source/ai/libai.la $(top_builddir)/source/libs/sdlmm/src/libSDLmm.la \
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$(top_builddir)/source/sdl/libsdl.la $(PARAGUI_LIBS) @LDADDLIBBZ2@  $(SIGC_LIBS) $(SDL_LIBS)
 
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$(top_builddir)/source/sdl/libsdl.la  $(top_builddir)/source/libs/loki/libloki.la \
 
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$(top_builddir)/source/graphics/libgraphics.la $(top_builddir)/source/dialogs/libdialogs.la \
 
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$(top_builddir)/source/dialogs/libgamedialogs.la $(top_builddir)/source/actions/libactions.la \
 
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$(top_builddir)/source/libs/paragui/src/libparagui.la $(top_builddir)/source/widgets/libwidgets.la \
 
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$(top_builddir)/source/sdl/libsdlsnd.la \
 
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@LDADDLIBBZ2@  $(SIGC_LIBS) $(SDL_LIBS) $(FREETYPE_LIBS) $(BOOST_LIBS) $(SDL_SOUND_LIB)
 
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