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/***************************************************************************
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* Copyright (c) 2008 J�rgen Riegel (juergen.riegel@web.de) *
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* This file is part of the FreeCAD CAx development system. *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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***************************************************************************/
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#include "PreCompiled.h"
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#include <Base/Console.h>
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#include <Gui/Application.h>
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#include <Gui/Language/Translator.h>
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#include "Workbench.h"
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//#include "resources/qrc_ReverseEngineering.cpp"
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// use a different name to CreateCommand()
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void CreateReverseEngineeringCommands(void);
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void loadReverseEngineeringResource()
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// add resources and reloads the translators
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Q_INIT_RESOURCE(ReverseEngineering);
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Gui::Translator::instance()->refresh();
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/* registration table */
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extern struct PyMethodDef ReverseEngineeringGui_Import_methods[];
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void ReenGuiExport initReverseEngineeringGui()
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if (!Gui::Application::Instance) {
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PyErr_SetString(PyExc_ImportError, "Cannot load Gui module in console application.");
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(void) Py_InitModule("ReverseEngineeringGui", ReverseEngineeringGui_Import_methods); /* mod name, table ptr */
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Base::Console().Log("Loading GUI of ReverseEngineering module... done\n");
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// instanciating the commands
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CreateReverseEngineeringCommands();
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ReverseEngineeringGui::Workbench::init();
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// add resources and reloads the translators
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loadReverseEngineeringResource();