719
719
if (sprite_status->sprites[n].in_background) {
720
720
MCSPRITE_DOUBLE_MASK(mcsprmsk, collmsk, trimmsk, 32,
721
sbit, ptr, sptr, c, cmsk);
721
sbit, ptr, sptr, c, cmsk);
723
MCSPRITE_DOUBLE_MASK(mcsprmsk, 0, trimmsk, 32, sbit, ptr, sptr, c, cmsk);
723
MCSPRITE_DOUBLE_MASK(mcsprmsk, 0, trimmsk, 32,
724
sbit, ptr, sptr, c, cmsk);
726
727
sprmsk = sprite_doubling_table[mcsprtable[data_ptr[2]]];