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  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2011-07-21 04:22:50 UTC
  • mfrom: (1.1.93)
  • Revision ID: package-import@ubuntu.com-20110721042250-far722bxogjk1rhi
Tags: 1:3.1.3-0ubuntu1
* New upstream release
  - Aisleriot was split out of gnome-games into its own module.
  - Gnotravex was ported to GSettings.
  - Sudoku was ported to PyGObject/GTK3 by John Stowers.
* debian/aisleriot*: Dropped
* debian/control
  - Drop aisleriot package
  - Recommend aisleriot
  - Disable lightsoff & swell-foop as they're not ready yet
  - Re-enable gnome-sudoku
  - Use python-gobject instead of python-gtk2
  - Don't use python-launchpad-integration as it doesn't work with pygi yet
  - Switch to dh_python2 (LP: #788514)
  - Drop old pre-Lucid conflicts with gnome-cards-data & gnome-games-data
  - Drop obsolete build-depends: check, dpkg-dev, guile-1.8, lsb-release,
    rarian-compat, & scrollkeeper
  - Use ${gir:Depends}
* debian/copyright: Drop aisleriot & blackjack entries
* debian/glchess.install: Drop gnome-gnuchess
* debian/gnome-games-common.install: Drop aisleriot entries
* debian/gnome-sudoku.install: Install gconf schema
* debian/gnotravex.install: Install GSettings schema
* debian/rules
  - Clean up configure flags
  - Switch to dh_python2
* debian/watch: Watch for .bz2
* debian/patches/01_lpi.patch: Refreshed
* debian/patches/02_desktop-path.patch: Removed aisleriot references
* debian/patches/03_add-appinstall-keywords.patch
  - Add keywords to make searching for the games easier in Software Center

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<sect1 id="Neighbor"><!--<sect1info>
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                <copyright>
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                        <year>1998</year>
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                        <holder>Rosanna Yuen</holder>
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                </copyright>
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                <author>
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                        <firstname>Rosanna</firstname>
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                        <surname>Yuen</surname>
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                </author>
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                <address><email>rwsy@mit.edu</email></address>
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        </sect1info>-->
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        <title>Neighbor</title>
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        <para>Written by Rosanna Yuen</para>
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                <sect2><title>Setup</title>
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        <informaltable>
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                <tgroup cols="2">
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                        <tbody>
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        <row>
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                <entry>Type of Deck</entry>
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                <entry>Standard Deck</entry>
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        </row>
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        <row>
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                <entry>Stock</entry>
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                <entry>
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                  Top left pile.
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                        Dealt to the Tableau in the manner described below.
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                </entry>
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        </row>
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        <row>
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                <entry>Tableau</entry>
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                <entry>
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                        Five by five grid, each capable of holding one card.  One card dealt to
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                        each space at the beginning of game.  Empty spaces automatically filled
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                        by moving cards from the right to the left, from the leftmost card of
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                        the row below to the rightmost space, and from the Stock to all
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                        otherwise empty spaces.
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                </entry>
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        </row>
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                        </tbody>
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                </tgroup>
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        </informaltable>
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                </sect2>
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        <sect2><title>Goal</title>
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        <para>
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                Remove all cards.
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        </para>
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                </sect2>
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        <sect2><title>Rules</title>
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        <para>
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                Click on Kings to remove them.  All other cards can be removed in pairs
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                that add up to thirteen as long as the two cards are touching
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                horizontally, vertically, or diagonally.
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        </para>
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                </sect2>
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        <sect2><title>Options</title>
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        <para>
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                None
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        </para>
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                </sect2>
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        <sect2><title>Scoring</title>
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        <para>
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                Each card removed scores one point.
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        </para>
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        <para>
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                Maximum possible score:  52
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        </para>
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                </sect2>
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        <sect2><title>Strategy</title>
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        <para>
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                Remove cards higher up on the table first as this creates more
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                movement within the grid.
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        </para>
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        </sect2>
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</sect1>