1237
1237
UINT32 logical_col = logindex % tmap->cols;
1238
1238
UINT32 logical_row = logindex / tmap->cols;
1239
tilemap_memory_index memindex = (*tmap->mapper)(logical_col, logical_row, tmap->cols, tmap->rows);
1239
memindex = (*tmap->mapper)(logical_col, logical_row, tmap->cols, tmap->rows);
1242
1242
/* apply tilemap flip to get the final location to store */