639
crStateFramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, u+GL_COLOR_ATTACHMENT0_EXT, 0, 0, 0);
646
crStateFramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, 0, 0, 0);
652
crStateFramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, 0, 0, 0);
627
656
void STATE_APIENTRY crStateDeleteTextures(GLsizei n, const GLuint *textures)
629
658
CRContext *g = GetCurrentContext();