1712
1751
-define(GL_INVALID_INDEX, 16#FFFFFFFF).
1713
1752
-define(GL_COPY_READ_BUFFER, 16#8F36).
1714
1753
-define(GL_COPY_WRITE_BUFFER, 16#8F37).
1754
-define(GL_DEPTH_CLAMP, 16#864F).
1755
-define(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, 16#8E4C).
1756
-define(GL_FIRST_VERTEX_CONVENTION, 16#8E4D).
1757
-define(GL_LAST_VERTEX_CONVENTION, 16#8E4E).
1758
-define(GL_PROVOKING_VERTEX, 16#8E4F).
1759
-define(GL_TEXTURE_CUBE_MAP_SEAMLESS, 16#884F).
1760
-define(GL_MAX_SERVER_WAIT_TIMEOUT, 16#9111).
1761
-define(GL_OBJECT_TYPE, 16#9112).
1762
-define(GL_SYNC_CONDITION, 16#9113).
1763
-define(GL_SYNC_STATUS, 16#9114).
1764
-define(GL_SYNC_FLAGS, 16#9115).
1765
-define(GL_SYNC_FENCE, 16#9116).
1766
-define(GL_SYNC_GPU_COMMANDS_COMPLETE, 16#9117).
1767
-define(GL_UNSIGNALED, 16#9118).
1768
-define(GL_SIGNALED, 16#9119).
1769
-define(GL_ALREADY_SIGNALED, 16#911A).
1770
-define(GL_TIMEOUT_EXPIRED, 16#911B).
1771
-define(GL_CONDITION_SATISFIED, 16#911C).
1772
-define(GL_WAIT_FAILED, 16#911D).
1773
-define(GL_SYNC_FLUSH_COMMANDS_BIT, 16#1).
1774
-define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFF).
1775
-define(GL_SAMPLE_POSITION, 16#8E50).
1776
-define(GL_SAMPLE_MASK, 16#8E51).
1777
-define(GL_SAMPLE_MASK_VALUE, 16#8E52).
1778
-define(GL_MAX_SAMPLE_MASK_WORDS, 16#8E59).
1779
-define(GL_TEXTURE_2D_MULTISAMPLE, 16#9100).
1780
-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE, 16#9101).
1781
-define(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9102).
1782
-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9103).
1783
-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE, 16#9104).
1784
-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, 16#9105).
1785
-define(GL_TEXTURE_SAMPLES, 16#9106).
1786
-define(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, 16#9107).
1787
-define(GL_SAMPLER_2D_MULTISAMPLE, 16#9108).
1788
-define(GL_INT_SAMPLER_2D_MULTISAMPLE, 16#9109).
1789
-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, 16#910A).
1790
-define(GL_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910B).
1791
-define(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910C).
1792
-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910D).
1793
-define(GL_MAX_COLOR_TEXTURE_SAMPLES, 16#910E).
1794
-define(GL_MAX_DEPTH_TEXTURE_SAMPLES, 16#910F).
1795
-define(GL_MAX_INTEGER_SAMPLES, 16#9110).
1796
-define(GL_SAMPLE_SHADING_ARB, 16#8C36).
1797
-define(GL_MIN_SAMPLE_SHADING_VALUE_ARB, 16#8C37).
1798
-define(GL_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#9009).
1799
-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, 16#900A).
1800
-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#900B).
1801
-define(GL_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900C).
1802
-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, 16#900D).
1803
-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900E).
1804
-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900F).
1805
-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5E).
1806
-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5F).
1807
-define(GL_SHADER_INCLUDE_ARB, 16#8DAE).
1808
-define(GL_NAMED_STRING_LENGTH_ARB, 16#8DE9).
1809
-define(GL_NAMED_STRING_TYPE_ARB, 16#8DEA).
1810
-define(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, 16#8E8C).
1811
-define(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, 16#8E8D).
1812
-define(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, 16#8E8E).
1813
-define(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, 16#8E8F).
1814
-define(GL_SRC1_COLOR, 16#88F9).
1815
-define(GL_ONE_MINUS_SRC1_COLOR, 16#88FA).
1816
-define(GL_ONE_MINUS_SRC1_ALPHA, 16#88FB).
1817
-define(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, 16#88FC).
1818
-define(GL_ANY_SAMPLES_PASSED, 16#8C2F).
1819
-define(GL_SAMPLER_BINDING, 16#8919).
1820
-define(GL_RGB10_A2UI, 16#906F).
1821
-define(GL_TEXTURE_SWIZZLE_R, 16#8E42).
1822
-define(GL_TEXTURE_SWIZZLE_G, 16#8E43).
1823
-define(GL_TEXTURE_SWIZZLE_B, 16#8E44).
1824
-define(GL_TEXTURE_SWIZZLE_A, 16#8E45).
1825
-define(GL_TEXTURE_SWIZZLE_RGBA, 16#8E46).
1826
-define(GL_TIME_ELAPSED, 16#88BF).
1827
-define(GL_TIMESTAMP, 16#8E28).
1828
-define(GL_INT_2_10_10_10_REV, 16#8D9F).
1829
-define(GL_DRAW_INDIRECT_BUFFER, 16#8F3F).
1830
-define(GL_DRAW_INDIRECT_BUFFER_BINDING, 16#8F43).
1831
-define(GL_GEOMETRY_SHADER_INVOCATIONS, 16#887F).
1832
-define(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, 16#8E5A).
1833
-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5B).
1834
-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5C).
1835
-define(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, 16#8E5D).
1836
-define(GL_DOUBLE_VEC2, 16#8FFC).
1837
-define(GL_DOUBLE_VEC3, 16#8FFD).
1838
-define(GL_DOUBLE_VEC4, 16#8FFE).
1839
-define(GL_DOUBLE_MAT2, 16#8F46).
1840
-define(GL_DOUBLE_MAT3, 16#8F47).
1841
-define(GL_DOUBLE_MAT4, 16#8F48).
1842
-define(GL_DOUBLE_MAT2x3, 16#8F49).
1843
-define(GL_DOUBLE_MAT2x4, 16#8F4A).
1844
-define(GL_DOUBLE_MAT3x2, 16#8F4B).
1845
-define(GL_DOUBLE_MAT3x4, 16#8F4C).
1846
-define(GL_DOUBLE_MAT4x2, 16#8F4D).
1847
-define(GL_DOUBLE_MAT4x3, 16#8F4E).
1848
-define(GL_ACTIVE_SUBROUTINES, 16#8DE5).
1849
-define(GL_ACTIVE_SUBROUTINE_UNIFORMS, 16#8DE6).
1850
-define(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, 16#8E47).
1851
-define(GL_ACTIVE_SUBROUTINE_MAX_LENGTH, 16#8E48).
1852
-define(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, 16#8E49).
1853
-define(GL_MAX_SUBROUTINES, 16#8DE7).
1854
-define(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, 16#8DE8).
1855
-define(GL_NUM_COMPATIBLE_SUBROUTINES, 16#8E4A).
1856
-define(GL_COMPATIBLE_SUBROUTINES, 16#8E4B).
1857
-define(GL_PATCHES, 16#E).
1858
-define(GL_PATCH_VERTICES, 16#8E72).
1859
-define(GL_PATCH_DEFAULT_INNER_LEVEL, 16#8E73).
1860
-define(GL_PATCH_DEFAULT_OUTER_LEVEL, 16#8E74).
1861
-define(GL_TESS_CONTROL_OUTPUT_VERTICES, 16#8E75).
1862
-define(GL_TESS_GEN_MODE, 16#8E76).
1863
-define(GL_TESS_GEN_SPACING, 16#8E77).
1864
-define(GL_TESS_GEN_VERTEX_ORDER, 16#8E78).
1865
-define(GL_TESS_GEN_POINT_MODE, 16#8E79).
1866
-define(GL_ISOLINES, 16#8E7A).
1867
-define(GL_FRACTIONAL_ODD, 16#8E7B).
1868
-define(GL_FRACTIONAL_EVEN, 16#8E7C).
1869
-define(GL_MAX_PATCH_VERTICES, 16#8E7D).
1870
-define(GL_MAX_TESS_GEN_LEVEL, 16#8E7E).
1871
-define(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E7F).
1872
-define(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E80).
1873
-define(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, 16#8E81).
1874
-define(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, 16#8E82).
1875
-define(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, 16#8E83).
1876
-define(GL_MAX_TESS_PATCH_COMPONENTS, 16#8E84).
1877
-define(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, 16#8E85).
1878
-define(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, 16#8E86).
1879
-define(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, 16#8E89).
1880
-define(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, 16#8E8A).
1881
-define(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, 16#886C).
1882
-define(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, 16#886D).
1883
-define(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E1E).
1884
-define(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E1F).
1885
-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, 16#84F0).
1886
-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, 16#84F1).
1887
-define(GL_TESS_EVALUATION_SHADER, 16#8E87).
1888
-define(GL_TESS_CONTROL_SHADER, 16#8E88).
1889
-define(GL_TRANSFORM_FEEDBACK, 16#8E22).
1890
-define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, 16#8E23).
1891
-define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, 16#8E24).
1892
-define(GL_TRANSFORM_FEEDBACK_BINDING, 16#8E25).
1893
-define(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, 16#8E70).
1894
-define(GL_MAX_VERTEX_STREAMS, 16#8E71).
1895
-define(GL_FIXED, 16#140C).
1896
-define(GL_IMPLEMENTATION_COLOR_READ_TYPE, 16#8B9A).
1897
-define(GL_IMPLEMENTATION_COLOR_READ_FORMAT, 16#8B9B).
1898
-define(GL_LOW_FLOAT, 16#8DF0).
1899
-define(GL_MEDIUM_FLOAT, 16#8DF1).
1900
-define(GL_HIGH_FLOAT, 16#8DF2).
1901
-define(GL_LOW_INT, 16#8DF3).
1902
-define(GL_MEDIUM_INT, 16#8DF4).
1903
-define(GL_HIGH_INT, 16#8DF5).
1904
-define(GL_SHADER_COMPILER, 16#8DFA).
1905
-define(GL_NUM_SHADER_BINARY_FORMATS, 16#8DF9).
1906
-define(GL_MAX_VERTEX_UNIFORM_VECTORS, 16#8DFB).
1907
-define(GL_MAX_VARYING_VECTORS, 16#8DFC).
1908
-define(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16#8DFD).
1909
-define(GL_PROGRAM_BINARY_RETRIEVABLE_HINT, 16#8257).
1910
-define(GL_PROGRAM_BINARY_LENGTH, 16#8741).
1911
-define(GL_NUM_PROGRAM_BINARY_FORMATS, 16#87FE).
1912
-define(GL_PROGRAM_BINARY_FORMATS, 16#87FF).
1913
-define(GL_VERTEX_SHADER_BIT, 16#1).
1914
-define(GL_FRAGMENT_SHADER_BIT, 16#2).
1915
-define(GL_GEOMETRY_SHADER_BIT, 16#4).
1916
-define(GL_TESS_CONTROL_SHADER_BIT, 16#8).
1917
-define(GL_TESS_EVALUATION_SHADER_BIT, 16#10).
1918
-define(GL_ALL_SHADER_BITS, 16#FFFFFFFF).
1919
-define(GL_PROGRAM_SEPARABLE, 16#8258).
1920
-define(GL_ACTIVE_PROGRAM, 16#8259).
1921
-define(GL_PROGRAM_PIPELINE_BINDING, 16#825A).
1922
-define(GL_MAX_VIEWPORTS, 16#825B).
1923
-define(GL_VIEWPORT_SUBPIXEL_BITS, 16#825C).
1924
-define(GL_VIEWPORT_BOUNDS_RANGE, 16#825D).
1925
-define(GL_LAYER_PROVOKING_VERTEX, 16#825E).
1926
-define(GL_VIEWPORT_INDEX_PROVOKING_VERTEX, 16#825F).
1927
-define(GL_UNDEFINED_VERTEX, 16#8260).
1928
-define(GL_SYNC_CL_EVENT_ARB, 16#8240).
1929
-define(GL_SYNC_CL_EVENT_COMPLETE_ARB, 16#8241).
1930
-define(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, 16#8242).
1931
-define(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, 16#8243).
1932
-define(GL_DEBUG_CALLBACK_FUNCTION_ARB, 16#8244).
1933
-define(GL_DEBUG_CALLBACK_USER_PARAM_ARB, 16#8245).
1934
-define(GL_DEBUG_SOURCE_API_ARB, 16#8246).
1935
-define(GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, 16#8247).
1936
-define(GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, 16#8248).
1937
-define(GL_DEBUG_SOURCE_THIRD_PARTY_ARB, 16#8249).
1938
-define(GL_DEBUG_SOURCE_APPLICATION_ARB, 16#824A).
1939
-define(GL_DEBUG_SOURCE_OTHER_ARB, 16#824B).
1940
-define(GL_DEBUG_TYPE_ERROR_ARB, 16#824C).
1941
-define(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, 16#824D).
1942
-define(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, 16#824E).
1943
-define(GL_DEBUG_TYPE_PORTABILITY_ARB, 16#824F).
1944
-define(GL_DEBUG_TYPE_PERFORMANCE_ARB, 16#8250).
1945
-define(GL_DEBUG_TYPE_OTHER_ARB, 16#8251).
1946
-define(GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, 16#9143).
1947
-define(GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, 16#9144).
1948
-define(GL_DEBUG_LOGGED_MESSAGES_ARB, 16#9145).
1949
-define(GL_DEBUG_SEVERITY_HIGH_ARB, 16#9146).
1950
-define(GL_DEBUG_SEVERITY_MEDIUM_ARB, 16#9147).
1951
-define(GL_DEBUG_SEVERITY_LOW_ARB, 16#9148).
1952
-define(GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, 16#4).
1953
-define(GL_LOSE_CONTEXT_ON_RESET_ARB, 16#8252).
1954
-define(GL_GUILTY_CONTEXT_RESET_ARB, 16#8253).
1955
-define(GL_INNOCENT_CONTEXT_RESET_ARB, 16#8254).
1956
-define(GL_UNKNOWN_CONTEXT_RESET_ARB, 16#8255).
1957
-define(GL_RESET_NOTIFICATION_STRATEGY_ARB, 16#8256).
1958
-define(GL_NO_RESET_NOTIFICATION_ARB, 16#8261).
1715
1959
-define(GL_CONSTANT_COLOR_EXT, 16#8001).
1716
1960
-define(GL_ONE_MINUS_CONSTANT_COLOR_EXT, 16#8002).
1717
1961
-define(GL_CONSTANT_ALPHA_EXT, 16#8003).
3365
3616
-define(GL_FIRST_VERTEX_CONVENTION_EXT, 16#8E4D).
3366
3617
-define(GL_LAST_VERTEX_CONVENTION_EXT, 16#8E4E).
3367
3618
-define(GL_PROVOKING_VERTEX_EXT, 16#8E4F).
3619
-define(GL_ALPHA_SNORM, 16#9010).
3620
-define(GL_LUMINANCE_SNORM, 16#9011).
3621
-define(GL_LUMINANCE_ALPHA_SNORM, 16#9012).
3622
-define(GL_INTENSITY_SNORM, 16#9013).
3623
-define(GL_ALPHA8_SNORM, 16#9014).
3624
-define(GL_LUMINANCE8_SNORM, 16#9015).
3625
-define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016).
3626
-define(GL_INTENSITY8_SNORM, 16#9017).
3627
-define(GL_ALPHA16_SNORM, 16#9018).
3628
-define(GL_LUMINANCE16_SNORM, 16#9019).
3629
-define(GL_LUMINANCE16_ALPHA16_SNORM, 16#901A).
3630
-define(GL_INTENSITY16_SNORM, 16#901B).
3631
-define(GL_TEXTURE_RANGE_LENGTH_APPLE, 16#85B7).
3632
-define(GL_TEXTURE_RANGE_POINTER_APPLE, 16#85B8).
3633
-define(GL_TEXTURE_STORAGE_HINT_APPLE, 16#85BC).
3634
-define(GL_STORAGE_PRIVATE_APPLE, 16#85BD).
3635
-define(GL_HALF_APPLE, 16#140B).
3636
-define(GL_RGBA_FLOAT32_APPLE, 16#8814).
3637
-define(GL_RGB_FLOAT32_APPLE, 16#8815).
3638
-define(GL_ALPHA_FLOAT32_APPLE, 16#8816).
3639
-define(GL_INTENSITY_FLOAT32_APPLE, 16#8817).
3640
-define(GL_LUMINANCE_FLOAT32_APPLE, 16#8818).
3641
-define(GL_LUMINANCE_ALPHA_FLOAT32_APPLE, 16#8819).
3642
-define(GL_RGBA_FLOAT16_APPLE, 16#881A).
3643
-define(GL_RGB_FLOAT16_APPLE, 16#881B).
3644
-define(GL_ALPHA_FLOAT16_APPLE, 16#881C).
3645
-define(GL_INTENSITY_FLOAT16_APPLE, 16#881D).
3646
-define(GL_LUMINANCE_FLOAT16_APPLE, 16#881E).
3647
-define(GL_LUMINANCE_ALPHA_FLOAT16_APPLE, 16#881F).
3648
-define(GL_COLOR_FLOAT_APPLE, 16#8A0F).
3649
-define(GL_VERTEX_ATTRIB_MAP1_APPLE, 16#8A00).
3650
-define(GL_VERTEX_ATTRIB_MAP2_APPLE, 16#8A01).
3651
-define(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, 16#8A02).
3652
-define(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, 16#8A03).
3653
-define(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, 16#8A04).
3654
-define(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, 16#8A05).
3655
-define(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, 16#8A06).
3656
-define(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, 16#8A07).
3657
-define(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, 16#8A08).
3658
-define(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, 16#8A09).
3659
-define(GL_AUX_DEPTH_STENCIL_APPLE, 16#8A14).
3660
-define(GL_BUFFER_OBJECT_APPLE, 16#85B3).
3661
-define(GL_RELEASED_APPLE, 16#8A19).
3662
-define(GL_VOLATILE_APPLE, 16#8A1A).
3663
-define(GL_RETAINED_APPLE, 16#8A1B).
3664
-define(GL_UNDEFINED_APPLE, 16#8A1C).
3665
-define(GL_PURGEABLE_APPLE, 16#8A1D).
3666
-define(GL_PACK_ROW_BYTES_APPLE, 16#8A15).
3667
-define(GL_UNPACK_ROW_BYTES_APPLE, 16#8A16).
3668
-define(GL_RGB_422_APPLE, 16#8A1F).
3669
-define(GL_VIDEO_BUFFER_NV, 16#9020).
3670
-define(GL_VIDEO_BUFFER_BINDING_NV, 16#9021).
3671
-define(GL_FIELD_UPPER_NV, 16#9022).
3672
-define(GL_FIELD_LOWER_NV, 16#9023).
3673
-define(GL_NUM_VIDEO_CAPTURE_STREAMS_NV, 16#9024).
3674
-define(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, 16#9025).
3675
-define(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, 16#9026).
3676
-define(GL_LAST_VIDEO_CAPTURE_STATUS_NV, 16#9027).
3677
-define(GL_VIDEO_BUFFER_PITCH_NV, 16#9028).
3678
-define(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, 16#9029).
3679
-define(GL_VIDEO_COLOR_CONVERSION_MAX_NV, 16#902A).
3680
-define(GL_VIDEO_COLOR_CONVERSION_MIN_NV, 16#902B).
3681
-define(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, 16#902C).
3682
-define(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, 16#902D).
3683
-define(GL_PARTIAL_SUCCESS_NV, 16#902E).
3684
-define(GL_SUCCESS_NV, 16#902F).
3685
-define(GL_FAILURE_NV, 16#9030).
3686
-define(GL_YCBYCR8_422_NV, 16#9031).
3687
-define(GL_YCBAYCR8A_4224_NV, 16#9032).
3688
-define(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, 16#9033).
3689
-define(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, 16#9034).
3690
-define(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, 16#9035).
3691
-define(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, 16#9036).
3692
-define(GL_Z4Y12Z4CB12Z4CR12_444_NV, 16#9037).
3693
-define(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, 16#9038).
3694
-define(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, 16#9039).
3695
-define(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, 16#903A).
3696
-define(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, 16#903B).
3697
-define(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, 16#903C).
3698
-define(GL_ACTIVE_PROGRAM_EXT, 16#8B8D).
3699
-define(GL_BUFFER_GPU_ADDRESS_NV, 16#8F1D).
3700
-define(GL_GPU_ADDRESS_NV, 16#8F34).
3701
-define(GL_MAX_SHADER_BUFFER_ADDRESS_NV, 16#8F35).
3702
-define(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, 16#8F1E).
3703
-define(GL_ELEMENT_ARRAY_UNIFIED_NV, 16#8F1F).
3704
-define(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 16#8F20).
3705
-define(GL_VERTEX_ARRAY_ADDRESS_NV, 16#8F21).
3706
-define(GL_NORMAL_ARRAY_ADDRESS_NV, 16#8F22).
3707
-define(GL_COLOR_ARRAY_ADDRESS_NV, 16#8F23).
3708
-define(GL_INDEX_ARRAY_ADDRESS_NV, 16#8F24).
3709
-define(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, 16#8F25).
3710
-define(GL_EDGE_FLAG_ARRAY_ADDRESS_NV, 16#8F26).
3711
-define(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, 16#8F27).
3712
-define(GL_FOG_COORD_ARRAY_ADDRESS_NV, 16#8F28).
3713
-define(GL_ELEMENT_ARRAY_ADDRESS_NV, 16#8F29).
3714
-define(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, 16#8F2A).
3715
-define(GL_VERTEX_ARRAY_LENGTH_NV, 16#8F2B).
3716
-define(GL_NORMAL_ARRAY_LENGTH_NV, 16#8F2C).
3717
-define(GL_COLOR_ARRAY_LENGTH_NV, 16#8F2D).
3718
-define(GL_INDEX_ARRAY_LENGTH_NV, 16#8F2E).
3719
-define(GL_TEXTURE_COORD_ARRAY_LENGTH_NV, 16#8F2F).
3720
-define(GL_EDGE_FLAG_ARRAY_LENGTH_NV, 16#8F30).
3721
-define(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, 16#8F31).
3722
-define(GL_FOG_COORD_ARRAY_LENGTH_NV, 16#8F32).
3723
-define(GL_ELEMENT_ARRAY_LENGTH_NV, 16#8F33).
3724
-define(GL_DRAW_INDIRECT_UNIFIED_NV, 16#8F40).
3725
-define(GL_DRAW_INDIRECT_ADDRESS_NV, 16#8F41).
3726
-define(GL_DRAW_INDIRECT_LENGTH_NV, 16#8F42).
3727
-define(GL_MAX_IMAGE_UNITS_EXT, 16#8F38).
3728
-define(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, 16#8F39).
3729
-define(GL_IMAGE_BINDING_NAME_EXT, 16#8F3A).
3730
-define(GL_IMAGE_BINDING_LEVEL_EXT, 16#8F3B).
3731
-define(GL_IMAGE_BINDING_LAYERED_EXT, 16#8F3C).
3732
-define(GL_IMAGE_BINDING_LAYER_EXT, 16#8F3D).
3733
-define(GL_IMAGE_BINDING_ACCESS_EXT, 16#8F3E).
3734
-define(GL_IMAGE_1D_EXT, 16#904C).
3735
-define(GL_IMAGE_2D_EXT, 16#904D).
3736
-define(GL_IMAGE_3D_EXT, 16#904E).
3737
-define(GL_IMAGE_2D_RECT_EXT, 16#904F).
3738
-define(GL_IMAGE_CUBE_EXT, 16#9050).
3739
-define(GL_IMAGE_BUFFER_EXT, 16#9051).
3740
-define(GL_IMAGE_1D_ARRAY_EXT, 16#9052).
3741
-define(GL_IMAGE_2D_ARRAY_EXT, 16#9053).
3742
-define(GL_IMAGE_CUBE_MAP_ARRAY_EXT, 16#9054).
3743
-define(GL_IMAGE_2D_MULTISAMPLE_EXT, 16#9055).
3744
-define(GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9056).
3745
-define(GL_INT_IMAGE_1D_EXT, 16#9057).
3746
-define(GL_INT_IMAGE_2D_EXT, 16#9058).
3747
-define(GL_INT_IMAGE_3D_EXT, 16#9059).
3748
-define(GL_INT_IMAGE_2D_RECT_EXT, 16#905A).
3749
-define(GL_INT_IMAGE_CUBE_EXT, 16#905B).
3750
-define(GL_INT_IMAGE_BUFFER_EXT, 16#905C).
3751
-define(GL_INT_IMAGE_1D_ARRAY_EXT, 16#905D).
3752
-define(GL_INT_IMAGE_2D_ARRAY_EXT, 16#905E).
3753
-define(GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#905F).
3754
-define(GL_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#9060).
3755
-define(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9061).
3756
-define(GL_UNSIGNED_INT_IMAGE_1D_EXT, 16#9062).
3757
-define(GL_UNSIGNED_INT_IMAGE_2D_EXT, 16#9063).
3758
-define(GL_UNSIGNED_INT_IMAGE_3D_EXT, 16#9064).
3759
-define(GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, 16#9065).
3760
-define(GL_UNSIGNED_INT_IMAGE_CUBE_EXT, 16#9066).
3761
-define(GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, 16#9067).
3762
-define(GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, 16#9068).
3763
-define(GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, 16#9069).
3764
-define(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#906A).
3765
-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#906B).
3766
-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#906C).
3767
-define(GL_MAX_IMAGE_SAMPLES_EXT, 16#906D).
3768
-define(GL_IMAGE_BINDING_FORMAT_EXT, 16#906E).
3769
-define(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, 16#1).
3770
-define(GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, 16#2).
3771
-define(GL_UNIFORM_BARRIER_BIT_EXT, 16#4).
3772
-define(GL_TEXTURE_FETCH_BARRIER_BIT_EXT, 16#8).
3773
-define(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, 16#20).
3774
-define(GL_COMMAND_BARRIER_BIT_EXT, 16#40).
3775
-define(GL_PIXEL_BUFFER_BARRIER_BIT_EXT, 16#80).
3776
-define(GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, 16#100).
3777
-define(GL_BUFFER_UPDATE_BARRIER_BIT_EXT, 16#200).
3778
-define(GL_FRAMEBUFFER_BARRIER_BIT_EXT, 16#400).
3779
-define(GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, 16#800).
3780
-define(GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, 16#1000).
3781
-define(GL_ALL_BARRIER_BITS_EXT, 16#FFFFFFFF).
3782
-define(GL_DOUBLE_VEC2_EXT, 16#8FFC).
3783
-define(GL_DOUBLE_VEC3_EXT, 16#8FFD).
3784
-define(GL_DOUBLE_VEC4_EXT, 16#8FFE).
3785
-define(GL_DOUBLE_MAT2_EXT, 16#8F46).
3786
-define(GL_DOUBLE_MAT3_EXT, 16#8F47).
3787
-define(GL_DOUBLE_MAT4_EXT, 16#8F48).
3788
-define(GL_DOUBLE_MAT2x3_EXT, 16#8F49).
3789
-define(GL_DOUBLE_MAT2x4_EXT, 16#8F4A).
3790
-define(GL_DOUBLE_MAT3x2_EXT, 16#8F4B).
3791
-define(GL_DOUBLE_MAT3x4_EXT, 16#8F4C).
3792
-define(GL_DOUBLE_MAT4x2_EXT, 16#8F4D).
3793
-define(GL_DOUBLE_MAT4x3_EXT, 16#8F4E).
3794
-define(GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, 16#8E5A).
3795
-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5B).
3796
-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5C).
3797
-define(GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, 16#8E5D).
3798
-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5E).
3799
-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5F).
3800
-define(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, 16#8F44).
3801
-define(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, 16#8F45).
3802
-define(GL_INT64_NV, 16#140E).
3803
-define(GL_UNSIGNED_INT64_NV, 16#140F).
3804
-define(GL_INT8_NV, 16#8FE0).
3805
-define(GL_INT8_VEC2_NV, 16#8FE1).
3806
-define(GL_INT8_VEC3_NV, 16#8FE2).
3807
-define(GL_INT8_VEC4_NV, 16#8FE3).
3808
-define(GL_INT16_NV, 16#8FE4).
3809
-define(GL_INT16_VEC2_NV, 16#8FE5).
3810
-define(GL_INT16_VEC3_NV, 16#8FE6).
3811
-define(GL_INT16_VEC4_NV, 16#8FE7).
3812
-define(GL_INT64_VEC2_NV, 16#8FE9).
3813
-define(GL_INT64_VEC3_NV, 16#8FEA).
3814
-define(GL_INT64_VEC4_NV, 16#8FEB).
3815
-define(GL_UNSIGNED_INT8_NV, 16#8FEC).
3816
-define(GL_UNSIGNED_INT8_VEC2_NV, 16#8FED).
3817
-define(GL_UNSIGNED_INT8_VEC3_NV, 16#8FEE).
3818
-define(GL_UNSIGNED_INT8_VEC4_NV, 16#8FEF).
3819
-define(GL_UNSIGNED_INT16_NV, 16#8FF0).
3820
-define(GL_UNSIGNED_INT16_VEC2_NV, 16#8FF1).
3821
-define(GL_UNSIGNED_INT16_VEC3_NV, 16#8FF2).
3822
-define(GL_UNSIGNED_INT16_VEC4_NV, 16#8FF3).
3823
-define(GL_UNSIGNED_INT64_VEC2_NV, 16#8FF5).
3824
-define(GL_UNSIGNED_INT64_VEC3_NV, 16#8FF6).
3825
-define(GL_UNSIGNED_INT64_VEC4_NV, 16#8FF7).
3826
-define(GL_FLOAT16_NV, 16#8FF8).
3827
-define(GL_FLOAT16_VEC2_NV, 16#8FF9).
3828
-define(GL_FLOAT16_VEC3_NV, 16#8FFA).
3829
-define(GL_FLOAT16_VEC4_NV, 16#8FFB).
3830
-define(GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, 16#10).
3831
-define(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, 16#86D8).
3832
-define(GL_TESS_CONTROL_PROGRAM_NV, 16#891E).
3833
-define(GL_TESS_EVALUATION_PROGRAM_NV, 16#891F).
3834
-define(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, 16#8C74).
3835
-define(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, 16#8C75).
3836
-define(GL_COVERAGE_SAMPLES_NV, 16#80A9).
3837
-define(GL_COLOR_SAMPLES_NV, 16#8E20).
3838
-define(GL_DATA_BUFFER_AMD, 16#9151).
3839
-define(GL_PERFORMANCE_MONITOR_AMD, 16#9152).
3840
-define(GL_QUERY_OBJECT_AMD, 16#9153).
3841
-define(GL_VERTEX_ARRAY_OBJECT_AMD, 16#9154).
3842
-define(GL_SAMPLER_OBJECT_AMD, 16#9155).
3843
-define(GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, 16#9144).
3844
-define(GL_DEBUG_LOGGED_MESSAGES_AMD, 16#9145).
3845
-define(GL_DEBUG_SEVERITY_HIGH_AMD, 16#9146).
3846
-define(GL_DEBUG_SEVERITY_MEDIUM_AMD, 16#9147).
3847
-define(GL_DEBUG_SEVERITY_LOW_AMD, 16#9148).
3848
-define(GL_DEBUG_CATEGORY_API_ERROR_AMD, 16#9149).
3849
-define(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, 16#914A).
3850
-define(GL_DEBUG_CATEGORY_DEPRECATION_AMD, 16#914B).
3851
-define(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, 16#914C).
3852
-define(GL_DEBUG_CATEGORY_PERFORMANCE_AMD, 16#914D).
3853
-define(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, 16#914E).
3854
-define(GL_DEBUG_CATEGORY_APPLICATION_AMD, 16#914F).
3855
-define(GL_DEBUG_CATEGORY_OTHER_AMD, 16#9150).
3856
-define(GL_SURFACE_STATE_NV, 16#86EB).
3857
-define(GL_SURFACE_REGISTERED_NV, 16#86FD).
3858
-define(GL_SURFACE_MAPPED_NV, 16#8700).
3859
-define(GL_WRITE_DISCARD_NV, 16#88BE).
3368
3860
-define(GL_VERSION_1_2, 1).
3369
3861
-define(GL_VERSION_1_2_DEPRECATED, 1).
3370
3862
-define(GL_VERSION_1_3, 1).