126
126
if (gear == enemy) and (failed == false) then
127
127
ShowMission(loc("Newton's Hammock"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
128
128
elseif gear == player then
129
ShowMission(loc("Newton's Hammock"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
129
ShowMission(loc("Newton's Hammock"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)