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# Box2dConfig.cmake(.in)
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# Use the following variables to compile and link against Box2d:
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# BOX2D_FOUND - True if Box2d was found on your system
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# BOX2D_USE_FILE - The file making Box2d usable
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# BOX2D_DEFINITIONS - Definitions needed to build with Box2d
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# BOX2D_INCLUDE_DIR - Box2d headers location
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# BOX2D_INCLUDE_DIRS - List of directories where Box2d header file are
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# BOX2D_LIBRARY - Library name
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# BOX2D_LIBRARIES - List of libraries to link against
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# BOX2D_LIBRARY_DIRS - List of directories containing Box2d libraries
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# BOX2D_ROOT_DIR - The base directory of Box2d
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# BOX2D_VERSION_STRING - A human-readable string containing the version
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set ( BOX2D_USE_FILE "@BOX2D_USE_FILE@" )
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set ( BOX2D_DEFINITIONS "@BOX2D_DEFINITIONS@" )
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set ( BOX2D_INCLUDE_DIR "@BOX2D_INCLUDE_DIR@" )
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set ( Box2D_INCLUDE_DIRS "@BOX2D_INCLUDE_DIRS@" ) # deprecated
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set ( BOX2D_INCLUDE_DIRS "@BOX2D_INCLUDE_DIRS@" )
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set ( BOX2D_LIBRARY "@BOX2D_LIBRARY@" )
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set ( BOX2D_LIBRARIES "@BOX2D_LIBRARIES@" )
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set ( BOX2D_LIBRARY_DIRS "@BOX2D_LIBRARY_DIRS@" )
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set ( BOX2D_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" )
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set ( BOX2D_VERSION_STRING "@BOX2D_VERSION@" )