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Text Adventure Development System - TADS 3
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Source Code Distribution
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Copyright (c) 1999, 2003 by Michael J. Roberts. All Rights Reserved.
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This is the C++ source code for TADS 3. In order to help make TADS
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available on a wide range of computer systems, we're distributing
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this source code. TADS 3 and this source code are copyrighted works,
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so please read the license information below if you're going to use
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these files. We want to keep TADS consistent in features and
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functionality across all of the different computers it works on, so
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we ask that you do not make any changes to this code beyond what is
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necessary to make TADS work on your type of computer system. In
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addition, the author retains the rights to TADS and any derivative
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works based on this source code.
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If your main interest in TADS is for writing or playing a game, you
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probably don't need this source code, since executable versions of
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TADS are available for a number of platforms. This source code is
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meant primarily for people who want to port TADS to new systems,
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or track down and fix problems with the system code itself.
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HOW TO PORT TADS 3 TO A NEW PLATFORM
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To use this code, you will need a C++ compiler, and you may have to
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do some C or C++ coding to customize TADS to your system, in order to
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build a working version of TADS from this source code.
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This code depends upon the TADS 2 Operating System Interface (osifc)
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layer, which is not included with this distribution. You can obtain
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the TADS 2 source code, including TADS 2 osifc implementations for
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many operating systems, via FTP from
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ftp://ftp.ifarchive.org/if-archive/programming/tads2/source
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(Note that ftp.ifarchive.org is the new home, effective August 2001,
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of the former ftp.gmd.de archive.)
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TADS 3 uses the identical osifc implementation that TADS 2 uses.
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This means that if TADS 2 has been ported to your operating system,
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you will probably not have to write any new code to port TADS 3 - all
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you'll have to do is create a makefile (or your local equivalent) and
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build TADS 3 using the same osifc implementation files that you used
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If TADS 2 has not already been ported to your system, you must first
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write the code necessary to implement the osifc layer for your
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platform. You don't need to port all of TADS 2, but you must port at
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least the osifc code. Refer to the file PORTNOTE.TXT in the TADS 2
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source code distribution for information on how to do this.
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Please contact the author by email at mjr_@hotmail.com if you have
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any questions or comments about TADS or the license information below.
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In addition, if you port this software to a new platform, the author
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would be grateful to hear about any changes you had to make to the
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portable code to make TADS work on your computer. It is the author's
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goal that the portable part of the code will compile and run without
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any changes at all on every system to which TADS is ported. When
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problems do occur, the author will try to incorporate any necessary
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corrections into the main code base in an effort to ensure that the
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same portability exceptions don't recur in future versions.
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TADS 3 is "freeware," which means that it's copyrighted software that
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the author makes available free of charge but subject to certain
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conditions. Please see the accompanying license file LICENSE.TXT for