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Viewing changes to src/3rdparty/angle/src/libGLESv2/libGLESv2_mingw32.def

  • Committer: Package Import Robot
  • Author(s): Timo Jyrinki
  • Date: 2013-02-05 12:46:17 UTC
  • Revision ID: package-import@ubuntu.com-20130205124617-c8jouts182j002fx
Tags: upstream-5.0.1+dfsg
ImportĀ upstreamĀ versionĀ 5.0.1+dfsg

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LIBRARY libGLESv2
 
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EXPORTS
 
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        glActiveTexture@4                        @1
 
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        glAttachShader@8                         @2
 
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        glBindAttribLocation@12                  @3
 
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        glBindBuffer@8                           @4
 
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        glBindFramebuffer@8                      @5
 
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        glBindRenderbuffer@8                     @6
 
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        glBindTexture@8                          @7
 
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        glBlendColor@16                          @8
 
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        glBlendEquation@4                        @9
 
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        glBlendEquationSeparate@8                @10
 
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        glBlendFunc@8                            @11
 
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        glBlendFuncSeparate@16                   @12
 
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        glBufferData@16                          @13
 
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        glBufferSubData@16                       @14
 
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        glCheckFramebufferStatus@4               @15
 
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        glClear@4                                @16
 
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        glClearColor@16                          @17
 
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        glClearDepthf@4                          @18
 
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        glClearStencil@4                         @19
 
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        glColorMask@16                           @20
 
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        glCompileShader@4                        @21
 
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        glCompressedTexImage2D@32                @22
 
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        glCompressedTexSubImage2D@36             @23
 
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        glCopyTexImage2D@32                      @24
 
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        glCopyTexSubImage2D@32                   @25
 
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        glCreateProgram@0                        @26
 
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        glCreateShader@4                         @27
 
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        glCullFace@4                             @28
 
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        glDeleteBuffers@8                        @29
 
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        glDeleteFramebuffers@8                   @30
 
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        glDeleteProgram@4                        @32
 
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        glDeleteRenderbuffers@8                  @33
 
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        glDeleteShader@4                         @34
 
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        glDeleteTextures@8                       @31
 
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        glDepthFunc@4                            @36
 
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        glDepthMask@4                            @37
 
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        glDepthRangef@8                          @38
 
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        glDetachShader@8                         @35
 
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        glDisable@4                              @39
 
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        glDisableVertexAttribArray@4             @40
 
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        glDrawArrays@12                          @41
 
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        glDrawElements@16                        @42
 
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        glEnable@4                               @43
 
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        glEnableVertexAttribArray@4              @44
 
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        glFinish@0                               @45
 
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        glFlush@0                                @46
 
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        glFramebufferRenderbuffer@16             @47
 
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        glFramebufferTexture2D@20                @48
 
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        glFrontFace@4                            @49
 
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        glGenBuffers@8                           @50
 
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        glGenFramebuffers@8                      @52
 
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        glGenRenderbuffers@8                     @53
 
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        glGenTextures@8                          @54
 
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        glGenerateMipmap@4                       @51
 
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        glGetActiveAttrib@28                     @55
 
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        glGetActiveUniform@28                    @56
 
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        glGetAttachedShaders@16                  @57
 
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        glGetAttribLocation@8                    @58
 
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        glGetBooleanv@8                          @59
 
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        glGetBufferParameteriv@12                @60
 
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        glGetError@0                             @61
 
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        glGetFloatv@8                            @62
 
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        glGetFramebufferAttachmentParameteriv@16 @63
 
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        glGetIntegerv@8                          @64
 
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        glGetProgramInfoLog@16                   @66
 
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        glGetProgramiv@12                        @65
 
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        glGetRenderbufferParameteriv@12          @67
 
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        glGetShaderInfoLog@16                    @69
 
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        glGetShaderPrecisionFormat@16            @70
 
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        glGetShaderSource@16                     @71
 
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        glGetShaderiv@12                         @68
 
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        glGetString@4                            @72
 
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        glGetTexParameterfv@12                   @73
 
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        glGetTexParameteriv@12                   @74
 
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        glGetUniformLocation@8                   @77
 
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        glGetUniformfv@12                        @75
 
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        glGetUniformiv@12                        @76
 
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        glGetVertexAttribPointerv@12             @80
 
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        glGetVertexAttribfv@12                   @78
 
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        glGetVertexAttribiv@12                   @79
 
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        glHint@8                                 @81
 
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        glIsBuffer@4                             @82
 
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        glIsEnabled@4                            @83
 
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        glIsFramebuffer@4                        @84
 
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        glIsProgram@4                            @85
 
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        glIsRenderbuffer@4                       @86
 
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        glIsShader@4                             @87
 
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        glIsTexture@4                            @88
 
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        glLineWidth@4                            @89
 
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        glLinkProgram@4                          @90
 
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        glPixelStorei@8                          @91
 
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        glPolygonOffset@8                        @92
 
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        glReadPixels@28                          @93
 
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        glReleaseShaderCompiler@0                @94
 
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        glRenderbufferStorage@16                 @95
 
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        glSampleCoverage@8                       @96
 
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        glScissor@16                             @97
 
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        glShaderBinary@20                        @98
 
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        glShaderSource@16                        @99
 
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        glStencilFunc@12                         @100
 
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        glStencilFuncSeparate@16                 @101
 
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        glStencilMask@4                          @102
 
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        glStencilMaskSeparate@8                  @103
 
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        glStencilOp@12                           @104
 
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        glStencilOpSeparate@16                   @105
 
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        glTexImage2D@36                          @106
 
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        glTexParameterf@12                       @107
 
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        glTexParameterfv@12                      @108
 
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        glTexParameteri@12                       @109
 
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        glTexParameteriv@12                      @110
 
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        glTexSubImage2D@36                       @111
 
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        glUniform1f@8                            @112
 
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        glUniform1fv@12                          @113
 
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        glUniform1i@8                            @114
 
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        glUniform1iv@12                          @115
 
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        glUniform2f@12                           @116
 
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        glUniform2fv@12                          @117
 
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        glUniform2i@12                           @118
 
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        glUniform2iv@12                          @119
 
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        glUniform3f@16                           @120
 
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        glUniform3fv@12                          @121
 
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        glUniform3i@16                           @122
 
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        glUniform3iv@12                          @123
 
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        glUniform4f@20                           @124
 
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        glUniform4fv@12                          @125
 
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        glUniform4i@20                           @126
 
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        glUniform4iv@12                          @127
 
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        glUniformMatrix2fv@16                    @128
 
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        glUniformMatrix3fv@16                    @129
 
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        glUniformMatrix4fv@16                    @130
 
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        glUseProgram@4                           @131
 
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        glValidateProgram@4                      @132
 
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        glVertexAttrib1f@8                       @133
 
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        glVertexAttrib1fv@8                      @134
 
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        glVertexAttrib2f@12                      @135
 
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        glVertexAttrib2fv@8                      @136
 
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        glVertexAttrib3f@16                      @137
 
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        glVertexAttrib3fv@8                      @138
 
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        glVertexAttrib4f@20                      @139
 
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        glVertexAttrib4fv@8                      @140
 
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        glVertexAttribPointer@24                 @141
 
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        glViewport@16                            @142
 
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        ; Extensions
 
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        glTexImage3DOES@40                       @143
 
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        glBlitFramebufferANGLE@40                @149
 
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        glRenderbufferStorageMultisampleANGLE@20 @150
 
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        glDeleteFencesNV@8                       @151
 
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        glFinishFenceNV@4                        @152
 
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        glGenFencesNV@8                          @153
 
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        glGetFenceivNV@12                        @154
 
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        glIsFenceNV@4                            @155
 
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        glSetFenceNV@8                           @156
 
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        glTestFenceNV@4                          @157
 
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        glGetTranslatedShaderSourceANGLE@16      @159
 
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        glTexStorage2DEXT@20                     @160
 
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        glGetGraphicsResetStatusEXT@0            @161
 
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        glReadnPixelsEXT@32                      @162
 
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        glGetnUniformfvEXT@16                    @163
 
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        glGetnUniformivEXT@16                    @164
 
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        glGenQueriesEXT@8                        @165
 
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        glDeleteQueriesEXT@8                     @166
 
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        glIsQueryEXT@4                           @167
 
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        glBeginQueryEXT@8                        @168
 
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        glEndQueryEXT@4                          @169
 
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        glGetQueryivEXT@12                       @170
 
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        glGetQueryObjectuivEXT@12                @171
 
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        glVertexAttribDivisorANGLE@8             @172
 
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        glDrawArraysInstancedANGLE@16            @173
 
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        glDrawElementsInstancedANGLE@20          @174
 
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        glProgramBinaryOES@16                    @175
 
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        glGetProgramBinaryOES@20                 @176
 
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        ; EGL dependencies
 
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        glCreateContext                          @144 NONAME
 
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        glDestroyContext                         @145 NONAME
 
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        glMakeCurrent                            @146 NONAME
 
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        glGetCurrentContext                      @147 NONAME
 
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        glGetProcAddress@4                       @148 NONAME
 
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        glBindTexImage@4                         @158 NONAME