2
TARGET = $$qtLibraryTarget(libEGL)
4
include(../common/common.pri)
6
# Note: ANGLE is patched to dynamically resolve DwmIsCompositionEnabled DwmSetPresentParameters
7
# in Surface.cpp, which would otherwise require -ldwmapi, which does not exist on Windows XP
9
LIBS += -ld3d9 -ldxguid \
10
-L$$QT_BUILD_TREE/lib -l$$qtLibraryTarget(libGLESv2)
13
$$ANGLE_DIR/src/libEGL/Config.h \
14
$$ANGLE_DIR/src/libEGL/Display.h \
15
$$ANGLE_DIR/src/libEGL/main.h \
16
$$ANGLE_DIR/src/libEGL/resource.h \
17
$$ANGLE_DIR/src/libEGL/ShaderCache.h \
18
$$ANGLE_DIR/src/libEGL/Surface.h
21
$$ANGLE_DIR/src/libEGL/Config.cpp \
22
$$ANGLE_DIR/src/libEGL/Display.cpp \
23
$$ANGLE_DIR/src/libEGL/libEGL.cpp \
24
$$ANGLE_DIR/src/libEGL/main.cpp \
25
$$ANGLE_DIR/src/libEGL/Surface.cpp
28
DEF_FILE = $$ANGLE_DIR/src/libEGL/$${TARGET}.def
29
win32-g++*:equals(QT_ARCH, i386): DEF_FILE = $$ANGLE_DIR/src/libEGL/$${TARGET}_mingw32.def
35
$$ANGLE_DIR/include/EGL/egl.h \
36
$$ANGLE_DIR/include/EGL/eglext.h \
37
$$ANGLE_DIR/include/EGL/eglplatform.h
38
egl_headers.path = $$[QT_INSTALL_HEADERS]/EGL
39
INSTALLS += egl_headers