7
def createWidgets(self):
8
self.QUIT = Button(self, text='QUIT', foreground='red',
10
self.QUIT.pack(side=LEFT, fill=BOTH)
13
self.draw = Canvas(self, width="5i", height="5i")
15
## The speed control for the ball
16
self.speed = Scale(self, orient=HORIZONTAL, label="ball speed",
19
self.speed.pack(side=BOTTOM, fill=X)
22
self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i",
29
self.draw.pack(side=LEFT)
31
def moveBall(self, *args):
32
if (self.x > 5.0) or (self.x < 0.0):
33
self.velocity_x = -1.0 * self.velocity_x
34
if (self.y > 5.0) or (self.y < 0.0):
35
self.velocity_y = -1.0 * self.velocity_y
37
deltax = (self.velocity_x * self.speed.get() / 100.0)
38
deltay = (self.velocity_y * self.speed.get() / 100.0)
39
self.x = self.x + deltax
40
self.y = self.y + deltay
42
self.draw.move(self.ball, "%ri" % deltax, "%ri" % deltay)
43
self.after(10, self.moveBall)
45
def __init__(self, master=None):
46
Frame.__init__(self, master)
49
self.after(10, self.moveBall)