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# Scan an Apple header file, generating a Python file of generator calls.
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from bgenlocations import TOOLBOXDIR, BGENDIR
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sys.path.append(BGENDIR)
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from scantools import Scanner
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defsoutput = TOOLBOXDIR + "Windows.py"
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scanner = MyScanner(input, output, defsoutput)
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print "=== Testing definitions output code ==="
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execfile(defsoutput, {}, {})
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print "=== Done scanning and generating, now importing the generated code... ==="
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print "=== Done. It's up to you to compile it now! ==="
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class MyScanner(Scanner):
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def destination(self, type, name, arglist):
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classname = "Function"
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listname = "functions"
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if t in ("WindowPtr", "WindowPeek", "WindowRef") and m == "InMode":
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return classname, listname
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def writeinitialdefs(self):
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self.defsfile.write("def FOUR_CHAR_CODE(x): return x\n")
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self.defsfile.write("false = 0\n")
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self.defsfile.write("true = 1\n")
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self.defsfile.write("kWindowNoConstrainAttribute = 0x80000000\n")
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def makeblacklistnames(self):
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'DisposeWindow', # Implied when the object is deleted
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'SetWindowProperty', # For the moment
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'GetWindowPropertySize',
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'RemoveWindowProperty',
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'GetWindowList', # Don't know whether this is safe...
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# Constants with funny definitions
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'kWindowNoConstrainAttribute',
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'GetWindowDataHandle',
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'InitFloatingWindows',
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'ValidRgn', # Use versions with Window in their name
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'IsValidWindowPtr', # I think this is useless for Python, but not sure...
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'GetWindowZoomFlag', # Not available in Carbon
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'GetWindowTitleWidth', # Ditto
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'GetWindowGoAwayFlag',
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def makeblacklisttypes(self):
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'Collection', # For now, to be done later
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'WindowDefSpec', # Too difficult for now
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def makerepairinstructions(self):
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([("Str255", "*", "InMode")],
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[("*", "*", "OutMode")]),
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([("void_ptr", "*", "InMode"), ("long", "*", "InMode")],
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[("InBuffer", "*", "*")]),
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([("void", "*", "OutMode"), ("long", "*", "InMode"),
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("long", "*", "OutMode")],
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[("VarVarOutBuffer", "*", "InOutMode")]),
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([("void", "wStorage", "OutMode")],
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[("NullStorage", "*", "InMode")]),
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# match FindWindowOfClass
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([("WindowRef", "outWindow", "OutMode"), ("WindowPartCode", "outWindowPart", "OutMode")],
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[("ExistingWindowPtr", "*", "OutMode"), ("WindowPartCode", "outWindowPart", "OutMode")]),
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# then match CreateNewWindow and CreateWindowFromResource
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([("WindowRef", "outWindow", "OutMode")],
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[("WindowRef", "*", "*")]),
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([("WindowPtr", "*", "OutMode")],
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[("ExistingWindowPtr", "*", "*")]),
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([("WindowRef", "*", "OutMode")], # Same, but other style headerfiles
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[("ExistingWindowPtr", "*", "*")]),
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([("WindowPtr", "FrontWindow", "ReturnMode")],
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[("ExistingWindowPtr", "*", "*")]),
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([("WindowRef", "FrontWindow", "ReturnMode")], # Ditto
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[("ExistingWindowPtr", "*", "*")]),
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([("WindowPtr", "FrontNonFloatingWindow", "ReturnMode")],
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[("ExistingWindowPtr", "*", "*")]),
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([("WindowRef", "FrontNonFloatingWindow", "ReturnMode")], # Ditto
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[("ExistingWindowPtr", "*", "*")]),
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([("Rect_ptr", "*", "ReturnMode")], # GetWindowXXXState accessors
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[("void", "*", "ReturnMode")]),
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if __name__ == "__main__":