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/************************************************************************************
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AstroMenace (Hardcore 3D space shooter with spaceship upgrade possibilities)
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Copyright © 2006-2012 Michael Kurinnoy, Viewizard
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AstroMenace is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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AstroMenace is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AstroMenace. If not, see <http://www.gnu.org/licenses/>.
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Web Site: http://www.viewizard.com/
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Project: http://sourceforge.net/projects/openastromenace/
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E-mail: viewizard@viewizard.com
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*************************************************************************************/
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#ifndef SPACEEXPLOSION_H
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#define SPACEEXPLOSION_H
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#include "../Explosion.h"
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//-----------------------------------------------------------------------------
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// Класс CSpaceExplosion
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//-----------------------------------------------------------------------------
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class CSpaceExplosion : public CExplosion
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virtual ~CSpaceExplosion(){};
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// Создание взрыва из частей объекта
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virtual void Create(CObject3D *Object, int ExplType, VECTOR3D ExplLocation, float Speed, int ObjectPieceNum, bool NeedExplosionSFX = true);
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#endif // SPACEEXPLOSION_H