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Viewing changes to substance-swingx/src/main/java/org/pushingpixels/substance/swingx/SubstanceSwingxFillBackgroundDelegate.java

  • Committer: Package Import Robot
  • Author(s): Felix Natter
  • Date: 2016-01-18 20:58:45 UTC
  • Revision ID: package-import@ubuntu.com-20160118205845-crbmrkda61qsi5qa
Tags: upstream-7.3+dfsg2
ImportĀ upstreamĀ versionĀ 7.3+dfsg2

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/*
 
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 * Copyright 2005-2010 Kirill Grouchnikov, based on work by
 
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 * Sun Microsystems, Inc. All rights reserved.
 
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 *
 
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 * This library is free software; you can redistribute it and/or
 
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 * modify it under the terms of the GNU Lesser General Public
 
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 * License as published by the Free Software Foundation; either
 
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 * version 2.1 of the License, or (at your option) any later version.
 
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 *
 
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 * This library is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
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 * Lesser General Public License for more details.
 
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 *
 
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 * You should have received a copy of the GNU Lesser General Public
 
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 * License along with this library; if not, write to the Free Software
 
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
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 */
 
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package org.pushingpixels.substance.swingx;
 
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import java.awt.Graphics2D;
 
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import java.util.List;
 
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import javax.swing.JComponent;
 
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import javax.swing.JSeparator;
 
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import org.pushingpixels.substance.api.*;
 
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import org.pushingpixels.substance.api.painter.overlay.SubstanceOverlayPainter;
 
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import org.pushingpixels.substance.internal.painter.BackgroundPaintingUtils;
 
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import org.pushingpixels.substance.internal.painter.SeparatorPainterUtils;
 
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public class SubstanceSwingxFillBackgroundDelegate {
 
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        public void paint(JComponent component, Graphics2D graphics,
 
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                        boolean paintSeparator) {
 
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                BackgroundPaintingUtils.updateIfOpaque(graphics, component);
 
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                if (paintSeparator) {
 
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                        SubstanceSkin skin = SubstanceLookAndFeel.getCurrentSkin(component);
 
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                        DecorationAreaType decorationAreaType = SubstanceLookAndFeel
 
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                                        .getDecorationType(component);
 
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                        List<SubstanceOverlayPainter> overlayPainters = skin
 
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                                        .getOverlayPainters(decorationAreaType);
 
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                        // only if there are no overlays specified on this decoration area
 
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                        // type in the skin
 
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                        if (overlayPainters.size() == 0) {
 
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                                // paint the separator on top.
 
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                                SeparatorPainterUtils.paintSeparator(component, graphics,
 
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                                                component.getWidth(), 0, JSeparator.HORIZONTAL, false,
 
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                                                0);
 
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                        }
 
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                }
 
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        }
 
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}