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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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#if !defined(AFX_STDAFX_H__A6031681_3B36_11D2_B44D_00600819607E__INCLUDED_)
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#define AFX_STDAFX_H__A6031681_3B36_11D2_B44D_00600819607E__INCLUDED_
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#endif // _MSC_VER >= 1000
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#include <afxdisp.h> // MFC OLE automation classes
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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// This macro is the same as IMPLEMENT_OLECREATE, except it passes TRUE
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// for the bMultiInstance parameter to the COleObjectFactory constructor.
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// We want a separate instance of this application to be launched for
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// each OLE automation proxy object requested by automation controllers.
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#ifndef IMPLEMENT_OLECREATE2
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#define IMPLEMENT_OLECREATE2(class_name, external_name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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AFX_DATADEF COleObjectFactory class_name::factory(class_name::guid, \
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RUNTIME_CLASS(class_name), TRUE, _T(external_name)); \
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const AFX_DATADEF GUID class_name::guid = \
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{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } };
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#endif // IMPLEMENT_OLECREATE2
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__A6031681_3B36_11D2_B44D_00600819607E__INCLUDED_)