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  • Committer: Bazaar Package Importer
  • Author(s): Felix Geyer
  • Date: 2009-12-18 16:44:29 UTC
  • mfrom: (0.3.3 upstream) (0.4.6 squeeze)
  • Revision ID: james.westby@ubuntu.com-20091218164429-jd34ccexpv5na11a
Tags: 3.1.2-dfsg-1ubuntu1
* Merge from Debian unstable (LP: #498219), remaining changes:
  - Disable update action
    - debian/patches/u01-disable-update-action.dpatch
  - VirtualBox should go in Accessories, not in System tools (LP: #288590)
    - debian/virtualbox-ose-qt.files/virtualbox-ose.desktop
  - Add Apport hook
    - debian/virtualbox-ose.files/source_virtualbox-ose.py
    - debian/virtualbox-ose.install
  - Add Launchpad integration
    - debian/control
    - debian/lpi-bug.xpm
    - debian/patches/u02-lp-integration.dpatch
* Fixes the following bugs:
  - Kernel module fails to build with Linux >= 2.6.32 (LP: #474625)
  - X.Org drivers need to be rebuilt against X-Server 1.7 (LP: #495935)
  - The *-source packages try to build the kernel modules even though the
    kernel headers aren't available (LP: #473334)
* Replace *-source packages with transitional packages for *-dkms.
* Adapt u01-disable-update-action.dpatch and u02-lp-integration.dpatch for
  new upstream version.

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/* $Id: cr_framebuffer.h $ */
 
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/** @file
 
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 * VBox crOpenGL: FBO related state info
 
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 */
 
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/*
 
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 * Copyright (C) 2009 Sun Microsystems, Inc.
 
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 *
 
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 * This file is part of VirtualBox Open Source Edition (OSE), as
 
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 * available from http://www.virtualbox.org. This file is free software;
 
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 * you can redistribute it and/or modify it under the terms of the GNU
 
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 * General Public License (GPL) as published by the Free Software
 
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 * Foundation, in version 2 as it comes in the "COPYING" file of the
 
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 * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
 
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 * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
 
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 *
 
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
 
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 * Clara, CA 95054 USA or visit http://www.sun.com if you need
 
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 * additional information or have any questions.
 
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 */
 
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#ifndef CR_STATE_FRAMEBUFFEROBJECT_H
 
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#define CR_STATE_FRAMEBUFFEROBJECT_H
 
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#include "cr_hash.h"
 
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#include "state/cr_statetypes.h"
 
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#include "state/cr_statefuncs.h"
 
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#ifdef __cplusplus
 
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extern "C" {
 
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#endif
 
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#define CR_MAX_COLOR_ATTACHMENTS 16
 
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typedef struct {
 
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    GLenum  type; /*one of GL_NONE GL_TEXTURE GL_RENDERBUFFER_EXT*/
 
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    GLuint  name;
 
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    GLint   level;
 
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    GLint   face;
 
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    GLint   zoffset;
 
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} CRFBOAttachmentPoint;
 
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typedef struct {
 
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    GLuint                  id, hwid;
 
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    CRFBOAttachmentPoint    color[CR_MAX_COLOR_ATTACHMENTS];
 
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    CRFBOAttachmentPoint    depth;
 
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    CRFBOAttachmentPoint    stencil;
 
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    GLenum                  readbuffer;
 
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    /*@todo: we don't support drawbufferS yet, so it's a stub*/
 
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    GLenum                  drawbuffer[1];
 
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#ifdef IN_GUEST
 
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    GLenum                  status;
 
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#endif
 
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} CRFramebufferObject;
 
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typedef struct {
 
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    GLuint   id, hwid;
 
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    GLsizei  width, height;
 
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    GLenum   internalformat;
 
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    GLuint   redBits, greenBits, blueBits, alphaBits, depthBits, stencilBits;
 
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} CRRenderbufferObject;
 
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typedef struct {
 
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    CRFramebufferObject     *readFB, *drawFB;
 
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    CRRenderbufferObject    *renderbuffer;
 
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    CRHashTable             *framebuffers;
 
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    CRHashTable             *renderbuffers;
 
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    /* Indicates that we have to resend FBO data to GPU on first glMakeCurrent call with owning context */
 
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    GLboolean   bResyncNeeded;
 
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} CRFramebufferObjectState;
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferObjectInit(CRContext *ctx);
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferObjectDestroy(CRContext *ctx);
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferObjectSwitch(CRContext *from, CRContext *to);
 
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DECLEXPORT(GLuint) STATE_APIENTRY crStateGetFramebufferHWID(GLuint id);
 
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DECLEXPORT(GLuint) STATE_APIENTRY crStateGetRenderbufferHWID(GLuint id);
 
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DECLEXPORT(void) STATE_APIENTRY crStateBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
 
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DECLEXPORT(void) STATE_APIENTRY crStateDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);
 
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DECLEXPORT(void) STATE_APIENTRY crStateRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
 
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DECLEXPORT(void) STATE_APIENTRY crStateGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);
 
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DECLEXPORT(void) STATE_APIENTRY crStateBindFramebufferEXT(GLenum target, GLuint framebuffer);
 
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DECLEXPORT(void) STATE_APIENTRY crStateDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
 
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DECLEXPORT(void) STATE_APIENTRY crStateFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
 
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DECLEXPORT(void) STATE_APIENTRY crStateGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);
 
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DECLEXPORT(void) STATE_APIENTRY crStateGenerateMipmapEXT(GLenum target);
 
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#ifdef IN_GUEST
 
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DECLEXPORT(GLenum) STATE_APIENTRY crStateCheckFramebufferStatusEXT(GLenum target);
 
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DECLEXPORT(GLenum) STATE_APIENTRY crStateSetFramebufferStatus(GLenum target, GLenum status);
 
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#endif
 
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#ifdef __cplusplus
 
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}
 
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#endif
 
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#endif /* CR_STATE_FRAMEBUFFEROBJECT_H */