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<html><head><TITLE>TextShapeEditor</TITLE></head>
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<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A> class TextShapeEditor : public <!2><A HREF="InlineEditor.html#DOC.202.1">InlineEditor</A> </H2><BLOCKQUOTE>
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text shape editor class.
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
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<param name=classes value="CInlineEditor,MInlineEditor.html,CTextShapeEditor,MTextShapeEditor.html">
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<param name=before value="M,M">
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<param name=after value="Md_,M">
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<param name=indent value="0,1">
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<param name=arrowdir value="down">
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<DT><h3>Public Methods</h3><DD><TR><TD VALIGN=top><A HREF="#DOC.382.1"> <IMG BORDER=0 SRC=icon1.gif></A> </TD><TD><B>TextShapeEditor</B> (<!1><A HREF="DiagramViewer.html">DiagramViewer</A> *v)<br>
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</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.2"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Start</B> (<!1><A HREF="TextShape.html">TextShape</A> *t)<br>
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<I> initialize and start the inline editor with textshape.</I>
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</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.3"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Stop</B> ()<br>
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<I> stop the object and update textshape.</I>
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</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.4"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>Abort</B> ()<br>
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<I> abort editing and restore everything</I>
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</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.5"> <IMG BORDER=0 SRC=icon1.gif></A> void </TD><TD><B>StartWindow</B> (<!1><A HREF="TextShape.html">TextShape</A> *t)<br>
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<I> start editing in separate window.</I>
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</TD></TR><TR><TD VALIGN=top><A HREF="#DOC.382.6"> <IMG BORDER=0 SRC=icon1.gif></A> <!1><A HREF="TextShape.html">TextShape</A>* </TD><TD><B>GetTextShape</B> () const <br>
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</TD></TR></TABLE></DL>
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<hr><H3>Inherited from <A HREF="InlineEditor.html">InlineEditor:</A></h3>
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<DT><h3>Public Methods</h3><DD><DT><IMG SRC=icon2.gif> virtual void <B>Draw</B>()
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<DT><IMG SRC=icon2.gif> void <B>Undraw</B>()
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<DT><IMG SRC=icon2.gif> void <B>AddChar</B>(char c)
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<DT><IMG SRC=icon2.gif> void <B>BackSpace</B>()
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<DT><IMG SRC=icon2.gif> void <B>Delete</B>()
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<DT><IMG SRC=icon2.gif> void <B>CharLeft</B>()
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<DT><IMG SRC=icon2.gif> void <B>CharRight</B>()
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<DT><IMG SRC=icon2.gif> void <B>CharUp</B>()
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<DT><IMG SRC=icon2.gif> void <B>CharDown</B>()
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<DT><IMG SRC=icon2.gif> void <B>Home</B>()
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<DT><IMG SRC=icon2.gif> void <B>End</B>()
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<DT><IMG SRC=icon2.gif> void <B>Clear</B>()
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<DT><IMG SRC=icon2.gif> void <B>SetCursor</B>(int x, int y)
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<DT><IMG SRC=icon2.gif> void <B>SetCursor</B>(int whichChar)
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<DT><IMG SRC=icon2.gif> void <B>StopWindow</B>(const <!1><A HREF="string.html">string</A> *)
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<DT><IMG SRC=icon2.gif> void <B>CancelWindow</B>()
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<DT><IMG SRC=icon2.gif> <!1><A HREF="TextEditDialog.html">TextEditDialog</A>* <B>GetTextEditDialog</B>() const
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<DT><h3>Protected Methods</h3><DD><DT><IMG SRC=icon2.gif> bool <B>IsInUse</B>() const
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<DT><IMG SRC=icon2.gif> void <B>SetInUse</B>(bool b)
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<DT><IMG SRC=icon2.gif> void <B>SetIgnoreWindow</B>(bool b)
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<DT><IMG SRC=icon2.gif> void <B>SetText</B>(const <!1><A HREF="string.html">string</A> *t)
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<DT><IMG SRC=icon2.gif> void <B>SetOldText</B>(const <!1><A HREF="string.html">string</A> *ot)
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<DT><IMG SRC=icon2.gif> void <B>SetTextFont</B>(<!1><A HREF="XFont.html">XFont</A> *ft)
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<DT><IMG SRC=icon2.gif> void <B>SetTextColor</B>(<!1><A HREF="string.html">string</A> *c)
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<DT><IMG SRC=icon2.gif> void <B>SetAlignment</B>(<!2><A HREF="TextAlign.html#DOC.374.1">TextAlign::Type</A> a)
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<DT><IMG SRC=icon2.gif> void <B>SetTextPosition</B>(<!1><A HREF="Point.html">Point</A> *p)
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<DT><IMG SRC=icon2.gif> const <!1><A HREF="string.html">string</A>* <B>GetText</B>() const
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<DT><IMG SRC=icon2.gif> const <!1><A HREF="string.html">string</A>* <B>GetOldText</B>() const
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<DT><IMG SRC=icon2.gif> <!1><A HREF="Viewer.html">Viewer</A>* <B>GetViewer</B>() const
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<DT><IMG SRC=icon2.gif> virtual bool <B>IsUnderlined</B>() const
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<DT><IMG SRC=icon2.gif> void <B>SetUnderlined</B>(bool b)
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<h2> Documentation </h2>
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text shape editor class.
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<A NAME="TextShapeEditor">
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<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> TextShapeEditor(<!1><A HREF="DiagramViewer.html">DiagramViewer</A> *v)</B></TT>
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<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Start(<!1><A HREF="TextShape.html">TextShape</A> *t)</B></TT>
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<DD> initialize and start the inline editor with textshape.
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<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Stop()</B></TT>
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<DD> stop the object and update textshape.
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<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void Abort()</B></TT>
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<DD> abort editing and restore everything
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<A NAME="StartWindow">
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<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> void StartWindow(<!1><A HREF="TextShape.html">TextShape</A> *t)</B></TT>
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<DD> start editing in separate window.
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<A NAME="GetTextShape">
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<A NAME ="DOC.382.6">
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<DT><IMG BORDER=0 SRC=icon2.gif><TT><B> <!1><A HREF="TextShape.html">TextShape</A>* GetTextShape() const </B></TT>
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<DL><DT><B>This class has no child classes.</B></DL>
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<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I> <I><A HREF="HIER.html"> hierarchy of classes</A></I><P><hr>
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<P Align=Center><I>(c)opyright by <A HREF="http://www.zib.de/zoeckler/"> Malte Zöckler</A>, <A HREF="mailto:wunderling@zib.de"> Roland Wunderling </A><br>contact: <A HREF="mailto:doc++@zib.de"> doc++@zib.de</a></I>