1
#define flamme_1_width 24
2
#define flamme_1_height 24
3
static char flamme_1_bits[] = {
4
0x00,0x10,0x00,0x00,0x01,0x00,0x00,0x10,0x00,0x00,0x11,0x00,
5
0x00,0x31,0x00,0x00,0x33,0x00,0x00,0x7b,0x00,0x00,0x77,0x00,
6
0x80,0xf6,0x00,0x80,0xff,0x00,0x80,0xbf,0x01,0xc0,0xbe,0x01,
7
0xc0,0x7e,0x03,0xc0,0x7f,0x03,0xe0,0xff,0x07,0xa0,0xfd,0x07,
8
0xa0,0xfd,0x06,0xa0,0xf9,0x06,0xe0,0x73,0x03,0x40,0x3f,0x03,
9
0xc0,0x9f,0x01,0x80,0xfb,0x00,0x00,0x3e,0x00,0x00,0x00,0x00};