1
#define awall_0_width 24
2
#define awall_0_height 24
3
static char awall_0_bits[] = {
4
0x00,0xf0,0x01,0x00,0x18,0x01,0x00,0x18,0x01,0x00,0x2c,0x01,
5
0x00,0x1c,0x01,0x00,0x1e,0x01,0xf8,0x1f,0xf7,0x08,0x00,0x88,
6
0x14,0x00,0x80,0x14,0x06,0x98,0xfa,0x1d,0xf7,0xfa,0x1f,0x7b,
7
0xfa,0x1f,0x7f,0xfd,0x2f,0x3f,0xfd,0x1f,0x3f,0xfe,0x1f,0x1f,
8
0xfe,0xfe,0x1f,0x6f,0x1f,0x0f,0x00,0x8f,0x00,0x00,0x8f,0x00,
9
0x00,0x47,0x00,0x00,0x23,0x00,0x00,0x21,0x00,0x00,0x1f,0x00};