1
#define firebullet_l_width 24
2
#define firebullet_l_height 24
3
static char firebullet_l_bits[] = {
4
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
5
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
6
0x00,0x1e,0x00,0x00,0x3b,0x0f,0x00,0xf1,0x01,0x80,0x1d,0x3b,
7
0x80,0x79,0x00,0x00,0x9d,0x3b,0x00,0xf3,0x06,0x00,0x1e,0x00,
8
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
9
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};