1
#define bulletwall_7_width 24
2
#define bulletwall_7_height 24
3
static char bulletwall_7_bits[] = {
4
0x00,0x00,0x00,0xfc,0xff,0x1f,0xf2,0xff,0x3f,0x41,0x00,0x78,
5
0x21,0x00,0x70,0x21,0x00,0x70,0x21,0x00,0x70,0x21,0x00,0x70,
6
0x21,0x12,0x70,0x21,0x65,0x71,0x2d,0x12,0x70,0x2d,0x00,0x70,
7
0x21,0x00,0x70,0x21,0x00,0x70,0x21,0x00,0x70,0x21,0x00,0x70,
8
0x41,0x00,0x78,0xc1,0xff,0x77,0x21,0x00,0x70,0x11,0x00,0x60,
9
0x09,0x00,0x60,0x05,0x00,0x40,0x02,0x00,0x20,0xfc,0xff,0x1f};