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Viewing changes to src/ui_fsmenu/launch_game.h

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        FullscreenMenuLaunchGame(GameSettingsProvider*, GameController*);
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        ~FullscreenMenuLaunchGame() override;
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        void think() override;
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        virtual void refresh() = 0;
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protected:
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        void clicked_ok() override;
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        void clicked_back() override;