10
10
"Project-Id-Version: Widelands\n"
11
11
"Report-Msgid-Bugs-To: https://www.widelands.org/wiki/ReportingBugs/\n"
12
"POT-Creation-Date: 2025-01-02 02:52+0000\n"
12
"POT-Creation-Date: 2025-06-12 03:24+0000\n"
13
13
"PO-Revision-Date: 2015-02-02 13:53+0000\n"
14
14
"Last-Translator: Alexandros Koutroulis, 2024\n"
15
15
"Language-Team: Greek (http://app.transifex.com/widelands/widelands/language/el/)\n"
348
348
" economy. Recommended for players with some experience."
351
#: ../../../../data/maps/Accurate_Europe_v1.2.wmf/elemental:8
352
msgid "Accurate Europe 1.2"
355
#: ../../../../data/maps/Accurate_Europe_v1.2.wmf/elemental:10
357
"Warning: This map is provided as an experimental preview. Although it is "
358
"better in many ways than Europa 1.2 that it replaces, it probably still has "
359
"bugs. Furthermore, it is a very large map with more player positions than "
360
"generally recommended, so it has high hardware requirements. — A map for "
361
"roleplaying historical empires. – This map of Europe aims to be as accurate "
362
"as practically possible in Widelands. – EASY: Ottoman Empire, Sweden, "
363
"Russian Empire, Carthage – MEDIUM: French Empire, British Empire, Spain, "
364
"German Empire, Roman Empire – HARD: Egypt, Poland, Greece"
367
#: ../../../../data/maps/Accurate_Europe_v1.2.wmf/elemental:11
369
"The wide rivers are navigable to create a ”trade network”. All players have "
370
"their own challenges, but are relatively balanced to be playable: – British "
371
"Empire: create sustainable colonies – Russian Empire: Very large distances …"
374
#: ../../../../data/maps/Amoebae.wmf/elemental:8
378
#: ../../../../data/maps/Amoebae.wmf/elemental:10
379
msgid "You are an Amoeba, expand and conquer all other Amoebae …"
382
#: ../../../../data/maps/Amoebae.wmf/elemental:11
384
"Be aware that you are surrounded by enemies. Disable diplomacy for an easier"
385
" game, enable it for a more challenging game. Additionally you can define "
386
"the difficulty by playing against different AI teams. Although some players "
387
"have more space in the beginning, the map is well balanced."
351
390
#: ../../../../data/maps/Archipelago_Sea.wmf/elemental:8
352
391
msgid "Archipelago Sea"
353
392
msgstr "Αρχιπέλαγος"
482
521
" you can – it’s the only way to find all the precious farm spaces."
485
#: ../../../../data/maps/Elven_Forests.wmf/elemental:8
486
msgid "Elven Forests"
487
msgstr "Δάση Καλικάντζαρων"
524
#: ../../../../data/maps/Egyptian_Mandala_v1.2.wmf/elemental:8
525
msgid "Egyptian Mandala v1.2"
489
#: ../../../../data/maps/Elven_Forests.wmf/elemental:10
528
#: ../../../../data/maps/Egyptian_Mandala_v1.2.wmf/elemental:10
491
"The breath-taking beauty of these emerald lands has lured many tribes into "
492
"an attempt to take them for themselves."
493
msgstr "Με μια ομορφιά που κόβει την ανάσα, αυτά τα σμαραγδένια εδάφη έχουν δελεάσει πολλές φυλές σε μια προσπάθεια να τα πάρουν για τον εαυτό τους."
530
"They hardly had time to prepare themselves when they embarked for this "
531
"island. According to your explorers, however, things will not go as easily "
532
"as you were told earlier. You should expect fierce opposition. Expand your "
533
"base and be the first to reach the ring of power."
495
536
#: ../../../../data/maps/Escher_Goose_Fish.wmf/elemental:8
496
537
msgid "Escher_Goose_Fish"
507
#: ../../../../data/maps/Europa.wmf/elemental:8
511
#: ../../../../data/maps/Europa.wmf/elemental:10
513
"A huge Europe map. Blue = Sweden, Red = Italy, Yellow = Spain, Green = "
514
"Turkey, Black = Russia, Orange = England, Purple = France, White = Poland"
517
548
#: ../../../../data/maps/Fellowships.wmf/elemental:8
518
549
msgid "Fellowships"
519
550
msgstr "Συντροφόπλοια"
593
#: ../../../../data/maps/Forest_Valley_v2.wmf/elemental:8
594
msgid "Forest Valley v2.0"
597
#: ../../../../data/maps/Forest_Valley_v2.wmf/elemental:10
599
"A river valley surrounded by mountains with lots of resources except coal. "
600
"Plenty of flat building space."
562
603
#: ../../../../data/maps/Four_Castles.wmf/elemental:8
563
604
msgid "Four Castles"
564
605
msgstr "Τέσσερα Κάστρα"
876
917
"key to control over the whole island."
920
#: ../../../../data/maps/Tasmanian_Black_War.wmf/elemental:8
921
msgid "Tasmanian Black War"
924
#: ../../../../data/maps/Tasmanian_Black_War.wmf/elemental:10
926
"Welcome, intruder! You’re like a European conqueror from the early 1800s "
927
"when they settled the Van Diemen land – later known as Tasmania. Between "
928
"1828 and 1832 there was a war called the Black War in which the British "
929
"Empire eradicated almost the entire Aboriginal population of the Van Diemen "
930
"land. – The map simulates a scattered British Empire but without any "
931
"advantages – actually it offers some great disadvantages and you will likely"
932
" have a hard time conquering Tasmania. During the historical Black War the "
933
"ratio between Europeans and Aboriginals was around one against ten, but this"
934
" time they’re armed to the teeth for a rematch."
937
#: ../../../../data/maps/Tasmanian_Black_War.wmf/elemental:11
939
"This map is intended to be played by a single player from the blue player’s "
940
"starting location as Empire. Choose Barbarians and Amazons for the rival "
941
"tribes. If you want a challenge, put them all on the same side and disable "
942
"Diplomacy. Or you can play with every player against all others, with a win "
943
"condition of Territorial Time. This map isn’t suitable for short games and "
944
"one game will likely take more than ten hours. The AI has great capability "
945
"on this map. One of the computer players will likely also begin seafaring "
946
"and competing for the best harbor places on the Tasmanian coast, so you’ve "
879
950
#: ../../../../data/maps/The_Big_Lake.wmf/elemental:8
880
951
msgid "The Big Lake"
881
952
msgstr "Η Μεγάλη Λίμνη"
909
980
"die pulled apart by wolves, engulfed by swamp… encircled by hostile tribes."
983
#: ../../../../data/maps/The_Islands_of_the_Eight_Tribes.wmf/elemental:8
984
msgid "The Islands of the Eight Tribes"
987
#: ../../../../data/maps/The_Islands_of_the_Eight_Tribes.wmf/elemental:10
989
"This map is designed for a long game! Eight tribes, three islands, and lots "
990
"of resources. Colonization and ferries can give you a big advantage, but "
991
"this is not necessary to defeat other players. If you want to delay the "
992
"fighting, you can turn off the last four players."
912
995
#: ../../../../data/maps/The_Long_Way.wmf/elemental:8
913
996
msgid "The Long Way"
914
997
msgstr "Ο Μακρύς Δρόμος"
1019
1102
"remove all enemy activity."
1022
#: ../../../../data/maps/Twinkling_Waves.wmf/elemental:8
1023
msgid "Twinkling Waves"
1026
#: ../../../../data/maps/Twinkling_Waves.wmf/elemental:10
1028
"Many beautiful, green islands await the ones brave enough to pass the "
1029
"thousand waves, twinkling in the sun."
1032
#: ../../../../data/maps/Twinkling_Waves.wmf/elemental:11
1034
"Take care not to build your ships in the lagoons. They cannot pass through "
1035
"the reefs to the main ocean, where your ports are located."
1038
1105
#: ../../../../data/maps/Two_Frontiers.wmf/elemental:8
1039
1106
msgid "Two Frontiers"
1040
1107
msgstr "Δύο Μέτωπα"