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Viewing changes to src/glArchivItem_Sound.cpp

  • Committer: FloSoft
  • Date: 2014-04-25 15:35:50 UTC
  • Revision ID: flosoft@siedler25.org-20140425153550-9muu4vodhlqu58m0
committing subversion revision 9357 by FloSoft
astyle

modified:
s25client/trunk/
s25client/trunk/contrib/lua/lin32/include/
s25client/trunk/contrib/lua/lin64/include/
s25client/trunk/contrib/lua/mac/include/
s25client/trunk/contrib/lua/win32/include/
s25client/trunk/contrib/lua/win64/include/
s25client/trunk/driver/audio/SDL/src/
s25client/trunk/driver/src/
s25client/trunk/driver/video/GLFW/src/
s25client/trunk/driver/video/SDL/src/
s25client/trunk/driver/video/WinAPI/src/
s25client/trunk/src/
s25client/trunk/win32/
s25client/trunk/win32/prebuild-mutex/src/

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// $Id: glArchivItem_Sound.cpp 7521 2011-09-08 20:45:55Z FloSoft $
 
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// $Id: glArchivItem_Sound.cpp 9357 2014-04-25 15:35:25Z FloSoft $
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//
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// Copyright (c) 2005 - 2011 Settlers Freaks (sf-team at siedler25.org)
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//
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///////////////////////////////////////////////////////////////////////////////
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// Makros / Defines
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#if defined _WIN32 && defined _DEBUG && defined _MSC_VER
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        #define new new(_NORMAL_BLOCK, THIS_FILE, __LINE__)
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        #undef THIS_FILE
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        static char THIS_FILE[] = __FILE__;
 
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#define new new(_NORMAL_BLOCK, THIS_FILE, __LINE__)
 
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#undef THIS_FILE
 
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static char THIS_FILE[] = __FILE__;
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#endif
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///////////////////////////////////////////////////////////////////////////////
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/** 
 
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/**
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 *  Konstruktor von @p glArchivItem_Sound.
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 *
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 *  @author FloSoft
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 */
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glArchivItem_Sound::glArchivItem_Sound(void)
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        : baseArchivItem_Sound(), sound(NULL)
 
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    : baseArchivItem_Sound(), sound(NULL)
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{
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}
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///////////////////////////////////////////////////////////////////////////////
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/** 
 
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/**
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 *  Kopiekonstruktor von @p glArchivItem_Sound.
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 *
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 *  @author FloSoft
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 */
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glArchivItem_Sound::glArchivItem_Sound(const glArchivItem_Sound *item)
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        : baseArchivItem_Sound(item), sound(NULL)
 
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glArchivItem_Sound::glArchivItem_Sound(const glArchivItem_Sound* item)
 
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    : baseArchivItem_Sound(item), sound(NULL)
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{
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}
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///////////////////////////////////////////////////////////////////////////////
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/** 
 
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/**
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 *  Destruktor von @p glArchivItem_Sound.
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 *
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 *  @author FloSoft