22
soya.model.Material.PATH = "/home/blam/prog/slune/materials"
23
soya.model.Shape.PATH = "/home/blam/prog/slune/shapes"
24
soya.soya3d.World.PATH = "/home/blam/prog/slune/worlds"
26
s = soya.soya3d.World.get('gnu1')
27
s.shapify_args[1]['line_width'] = 8.0
33
atm = soya.soya3d.Atmosphere()
34
atm.bg_color=(0.4, 0.4, 1.0, 1.0)
35
w.get_root().atmosphere = atm
48
## w = soya.soya3d.World.get ('world-racinde')
51
## light = w.children[0]
53
## #land.fade_borders ((1.0, 1.0, 0.0, 0.0))
55
## land.fade_borders((1.0, 1.0, 1.0, 0.0))
56
## #land.compute_shadow_color(light, (0.6, 0.6, 0.6, 1.0))
60
## #land.vertex_fx (None, (0.0, 0.0, 0.0, 0.0))
62
## land.vertex_fx((18.0, 9.0, 6.0), (1.0, 1.0, 1.0, 0.0), 20.0)
65
## laser = soya.laser.Laser(w)
66
## laser._matrix = (1.0, 0.0, 0.0, 0.0,
67
## 0.0, 0.0, -1.0, 0.0,
68
## 0.0, 1.0, 0.0, 0.0,
69
## 15.0, 10.0, 5.0, 1.0,
72
## soya.editor.edit(w)
76
#c = soya.cube.Cube ()
84
## w1 = soya.soya3d.World()
86
## for i in xrange(100):
87
## x = random.random() * 10.0 - 5.0
88
## y = random.random() * 10.0 - 5.0
89
## z = - random.random() * 10.0
93
## v = soya.model.Vertex(w1, random.random() * 4.0 + x, random.random() * 4.0 + y, random.random() * 5.0 + z, color = (random.random(), random.random(), random.random(), random.random()))
97
## f = soya.model.Face (w1, vs)
103
## w = soya.soya3d.World()
114
## class Sprite(_soya._Sprite):
117
## class Particles(_soya._Particles):
121
## w = soya.soya3d.World ()
123
## soya.model.Material.PATH = "/home/jiba/python/slune/materials"
124
## mat1 = soya.model.Material.get("fx")
131
## s.color = (1.0, 1.0, 0.0, 0.8)
135
## soya.editor.edit(w)
136
## Tkinter.mainloop()