29
29
humanoid.last_move_direction = "south"
32
32
assert(humanoid.check_watch_anim, "Error: watch checking animation for humanoid " .. humanoid.humanoid_class)
33
33
action.must_happen = true
34
34
humanoid:setAnimation(humanoid.check_watch_anim, humanoid.last_move_direction == "east" and 0 or 1)