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52
local moulder, stf_x, stf_y = self.world:findObjectNear(patient, "jelly_moulder")
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53
local orientation = moulder.object_type.orientations[moulder.direction]
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54
local pat_x, pat_y = moulder:getSecondaryUsageTile()
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56
staff:setNextAction{name = "walk", x = stf_x, y = stf_y}
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58
name = "multi_use_object",