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'''OpenGL extension ARB.depth_texture
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This module customises the behaviour of the
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OpenGL.raw.GL.ARB.depth_texture to provide a more
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Overview (from the spec)
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This is a clarification of the GL_SGIX_depth_texture extension. The
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original overview follows:
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This extension defines a new depth texture format. An important
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application of depth texture images is shadow casting, but separating
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this from the shadow extension allows for the potential use of depth
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textures in other applications such as image-based rendering or
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displacement mapping. This extension does not define new depth-texture
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environment functions, such as filtering or applying the depth values
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computed from a texture but leaves this to other extensions, such as
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The official definition of this extension is available here:
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http://www.opengl.org/registry/specs/ARB/depth_texture.txt
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from OpenGL import platform, constants, constant, arrays
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from OpenGL import extensions, wrapper
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from OpenGL.GL import glget
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from OpenGL.raw.GL.ARB.depth_texture import *
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### END AUTOGENERATED SECTION
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