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'''OpenGL extension ATI.texture_float
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This module customises the behaviour of the
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OpenGL.raw.GL.ATI.texture_float to provide a more
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Overview (from the spec)
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This extension adds texture internal formats with 32 and 16 bit
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floating-point components. The 32 bit floating-point components
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are in the standard IEEE float format. The 16 bit floating-point
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components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
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Floating-point components are clamped to the limits of the range
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representable by their format.
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The official definition of this extension is available here:
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http://www.opengl.org/registry/specs/ATI/texture_float.txt
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from OpenGL import platform, constants, constant, arrays
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from OpenGL import extensions, wrapper
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from OpenGL.GL import glget
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from OpenGL.raw.GL.ATI.texture_float import *
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### END AUTOGENERATED SECTION
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