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'''OpenGL extension IBM.texture_mirrored_repeat
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This module customises the behaviour of the
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OpenGL.raw.GL.IBM.texture_mirrored_repeat to provide a more
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Overview (from the spec)
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IBM_texture_mirrored_repeat extends the set of texture wrap modes to
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include a mode (GL_MIRRORED_REPEAT_IBM) that effectively uses a texture
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map twice as large at the original image in which the additional half of
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the new image is a mirror image of the original image.
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This new mode relaxes the need to generate images whose opposite edges
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match by using the original image to generate a matching "mirror image".
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The official definition of this extension is available here:
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http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt
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from OpenGL import platform, constants, constant, arrays
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from OpenGL import extensions, wrapper
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from OpenGL.GL import glget
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from OpenGL.raw.GL.IBM.texture_mirrored_repeat import *
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### END AUTOGENERATED SECTION
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