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'''OpenGL extension VERSION.GL_2_0
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Automatically generated by the get_gl_extensions script, do not edit!
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from OpenGL import platform, constants, constant, arrays
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from OpenGL import extensions
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from OpenGL.GL import glget
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EXTENSION_NAME = 'GL_VERSION_GL_2_0'
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GL_BLEND_EQUATION_RGB = constant.Constant( 'GL_BLEND_EQUATION_RGB', 0x8009 )
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GL_VERTEX_ATTRIB_ARRAY_ENABLED = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_ENABLED', 0x8622 )
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GL_VERTEX_ATTRIB_ARRAY_SIZE = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_SIZE', 0x8623 )
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GL_VERTEX_ATTRIB_ARRAY_STRIDE = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_STRIDE', 0x8624 )
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GL_VERTEX_ATTRIB_ARRAY_TYPE = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_TYPE', 0x8625 )
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GL_CURRENT_VERTEX_ATTRIB = constant.Constant( 'GL_CURRENT_VERTEX_ATTRIB', 0x8626 )
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GL_VERTEX_PROGRAM_POINT_SIZE = constant.Constant( 'GL_VERTEX_PROGRAM_POINT_SIZE', 0x8642 )
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GL_VERTEX_ATTRIB_ARRAY_POINTER = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_POINTER', 0x8645 )
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GL_STENCIL_BACK_FUNC = constant.Constant( 'GL_STENCIL_BACK_FUNC', 0x8800 )
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GL_STENCIL_BACK_FAIL = constant.Constant( 'GL_STENCIL_BACK_FAIL', 0x8801 )
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GL_STENCIL_BACK_PASS_DEPTH_FAIL = constant.Constant( 'GL_STENCIL_BACK_PASS_DEPTH_FAIL', 0x8802 )
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GL_STENCIL_BACK_PASS_DEPTH_PASS = constant.Constant( 'GL_STENCIL_BACK_PASS_DEPTH_PASS', 0x8803 )
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GL_MAX_DRAW_BUFFERS = constant.Constant( 'GL_MAX_DRAW_BUFFERS', 0x8824 )
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GL_DRAW_BUFFER0 = constant.Constant( 'GL_DRAW_BUFFER0', 0x8825 )
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GL_DRAW_BUFFER1 = constant.Constant( 'GL_DRAW_BUFFER1', 0x8826 )
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GL_DRAW_BUFFER2 = constant.Constant( 'GL_DRAW_BUFFER2', 0x8827 )
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GL_DRAW_BUFFER3 = constant.Constant( 'GL_DRAW_BUFFER3', 0x8828 )
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GL_DRAW_BUFFER4 = constant.Constant( 'GL_DRAW_BUFFER4', 0x8829 )
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GL_DRAW_BUFFER5 = constant.Constant( 'GL_DRAW_BUFFER5', 0x882A )
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GL_DRAW_BUFFER6 = constant.Constant( 'GL_DRAW_BUFFER6', 0x882B )
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GL_DRAW_BUFFER7 = constant.Constant( 'GL_DRAW_BUFFER7', 0x882C )
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GL_DRAW_BUFFER8 = constant.Constant( 'GL_DRAW_BUFFER8', 0x882D )
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GL_DRAW_BUFFER9 = constant.Constant( 'GL_DRAW_BUFFER9', 0x882E )
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GL_DRAW_BUFFER10 = constant.Constant( 'GL_DRAW_BUFFER10', 0x882F )
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GL_DRAW_BUFFER11 = constant.Constant( 'GL_DRAW_BUFFER11', 0x8830 )
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GL_DRAW_BUFFER12 = constant.Constant( 'GL_DRAW_BUFFER12', 0x8831 )
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GL_DRAW_BUFFER13 = constant.Constant( 'GL_DRAW_BUFFER13', 0x8832 )
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GL_DRAW_BUFFER14 = constant.Constant( 'GL_DRAW_BUFFER14', 0x8833 )
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GL_DRAW_BUFFER15 = constant.Constant( 'GL_DRAW_BUFFER15', 0x8834 )
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GL_BLEND_EQUATION_ALPHA = constant.Constant( 'GL_BLEND_EQUATION_ALPHA', 0x883D )
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GL_MAX_VERTEX_ATTRIBS = constant.Constant( 'GL_MAX_VERTEX_ATTRIBS', 0x8869 )
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GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED', 0x886A )
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GL_MAX_TEXTURE_IMAGE_UNITS = constant.Constant( 'GL_MAX_TEXTURE_IMAGE_UNITS', 0x8872 )
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GL_FRAGMENT_SHADER = constant.Constant( 'GL_FRAGMENT_SHADER', 0x8B30 )
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GL_VERTEX_SHADER = constant.Constant( 'GL_VERTEX_SHADER', 0x8B31 )
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GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = constant.Constant( 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS', 0x8B49 )
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GL_MAX_VERTEX_UNIFORM_COMPONENTS = constant.Constant( 'GL_MAX_VERTEX_UNIFORM_COMPONENTS', 0x8B4A )
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GL_MAX_VARYING_FLOATS = constant.Constant( 'GL_MAX_VARYING_FLOATS', 0x8B4B )
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GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = constant.Constant( 'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS', 0x8B4C )
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GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = constant.Constant( 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS', 0x8B4D )
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GL_SHADER_TYPE = constant.Constant( 'GL_SHADER_TYPE', 0x8B4F )
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GL_FLOAT_VEC2 = constant.Constant( 'GL_FLOAT_VEC2', 0x8B50 )
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GL_FLOAT_VEC3 = constant.Constant( 'GL_FLOAT_VEC3', 0x8B51 )
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GL_FLOAT_VEC4 = constant.Constant( 'GL_FLOAT_VEC4', 0x8B52 )
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GL_INT_VEC2 = constant.Constant( 'GL_INT_VEC2', 0x8B53 )
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GL_INT_VEC3 = constant.Constant( 'GL_INT_VEC3', 0x8B54 )
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GL_INT_VEC4 = constant.Constant( 'GL_INT_VEC4', 0x8B55 )
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GL_BOOL = constant.Constant( 'GL_BOOL', 0x8B56 )
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GL_BOOL_VEC2 = constant.Constant( 'GL_BOOL_VEC2', 0x8B57 )
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GL_BOOL_VEC3 = constant.Constant( 'GL_BOOL_VEC3', 0x8B58 )
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GL_BOOL_VEC4 = constant.Constant( 'GL_BOOL_VEC4', 0x8B59 )
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GL_FLOAT_MAT2 = constant.Constant( 'GL_FLOAT_MAT2', 0x8B5A )
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GL_FLOAT_MAT3 = constant.Constant( 'GL_FLOAT_MAT3', 0x8B5B )
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GL_FLOAT_MAT4 = constant.Constant( 'GL_FLOAT_MAT4', 0x8B5C )
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GL_SAMPLER_1D = constant.Constant( 'GL_SAMPLER_1D', 0x8B5D )
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GL_SAMPLER_2D = constant.Constant( 'GL_SAMPLER_2D', 0x8B5E )
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GL_SAMPLER_3D = constant.Constant( 'GL_SAMPLER_3D', 0x8B5F )
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GL_SAMPLER_CUBE = constant.Constant( 'GL_SAMPLER_CUBE', 0x8B60 )
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GL_SAMPLER_1D_SHADOW = constant.Constant( 'GL_SAMPLER_1D_SHADOW', 0x8B61 )
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GL_SAMPLER_2D_SHADOW = constant.Constant( 'GL_SAMPLER_2D_SHADOW', 0x8B62 )
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GL_DELETE_STATUS = constant.Constant( 'GL_DELETE_STATUS', 0x8B80 )
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GL_COMPILE_STATUS = constant.Constant( 'GL_COMPILE_STATUS', 0x8B81 )
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GL_LINK_STATUS = constant.Constant( 'GL_LINK_STATUS', 0x8B82 )
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GL_VALIDATE_STATUS = constant.Constant( 'GL_VALIDATE_STATUS', 0x8B83 )
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GL_INFO_LOG_LENGTH = constant.Constant( 'GL_INFO_LOG_LENGTH', 0x8B84 )
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GL_ATTACHED_SHADERS = constant.Constant( 'GL_ATTACHED_SHADERS', 0x8B85 )
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GL_ACTIVE_UNIFORMS = constant.Constant( 'GL_ACTIVE_UNIFORMS', 0x8B86 )
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GL_ACTIVE_UNIFORM_MAX_LENGTH = constant.Constant( 'GL_ACTIVE_UNIFORM_MAX_LENGTH', 0x8B87 )
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GL_SHADER_SOURCE_LENGTH = constant.Constant( 'GL_SHADER_SOURCE_LENGTH', 0x8B88 )
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GL_ACTIVE_ATTRIBUTES = constant.Constant( 'GL_ACTIVE_ATTRIBUTES', 0x8B89 )
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GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = constant.Constant( 'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', 0x8B8A )
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GL_FRAGMENT_SHADER_DERIVATIVE_HINT = constant.Constant( 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT', 0x8B8B )
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GL_SHADING_LANGUAGE_VERSION = constant.Constant( 'GL_SHADING_LANGUAGE_VERSION', 0x8B8C )
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GL_CURRENT_PROGRAM = constant.Constant( 'GL_CURRENT_PROGRAM', 0x8B8D )
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GL_POINT_SPRITE_COORD_ORIGIN = constant.Constant( 'GL_POINT_SPRITE_COORD_ORIGIN', 0x8CA0 )
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GL_LOWER_LEFT = constant.Constant( 'GL_LOWER_LEFT', 0x8CA1 )
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GL_UPPER_LEFT = constant.Constant( 'GL_UPPER_LEFT', 0x8CA2 )
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GL_STENCIL_BACK_REF = constant.Constant( 'GL_STENCIL_BACK_REF', 0x8CA3 )
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GL_STENCIL_BACK_VALUE_MASK = constant.Constant( 'GL_STENCIL_BACK_VALUE_MASK', 0x8CA4 )
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GL_STENCIL_BACK_WRITEMASK = constant.Constant( 'GL_STENCIL_BACK_WRITEMASK', 0x8CA5 )
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glBlendEquationSeparate = platform.createExtensionFunction(
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'glBlendEquationSeparate',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLenum,constants.GLenum,),
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doc='glBlendEquationSeparate(GLenum(modeRGB), GLenum(modeAlpha)) -> None',
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argNames=('modeRGB','modeAlpha',),
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deprecated=_DEPRECATED,
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glDrawBuffers = platform.createExtensionFunction(
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'glDrawBuffers',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLsizei,arrays.GLuintArray,),
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doc='glDrawBuffers(GLsizei(n), GLuintArray(bufs)) -> None',
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argNames=('n','bufs',),
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deprecated=_DEPRECATED,
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glStencilOpSeparate = platform.createExtensionFunction(
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'glStencilOpSeparate',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLenum,constants.GLenum,constants.GLenum,constants.GLenum,),
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doc='glStencilOpSeparate(GLenum(face), GLenum(sfail), GLenum(dpfail), GLenum(dppass)) -> None',
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argNames=('face','sfail','dpfail','dppass',),
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deprecated=_DEPRECATED,
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glStencilFuncSeparate = platform.createExtensionFunction(
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'glStencilFuncSeparate',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLenum,constants.GLenum,constants.GLint,constants.GLuint,),
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doc='glStencilFuncSeparate(GLenum(frontfunc), GLenum(backfunc), GLint(ref), GLuint(mask)) -> None',
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argNames=('frontfunc','backfunc','ref','mask',),
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deprecated=_DEPRECATED,
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glStencilMaskSeparate = platform.createExtensionFunction(
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'glStencilMaskSeparate',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLenum,constants.GLuint,),
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doc='glStencilMaskSeparate(GLenum(face), GLuint(mask)) -> None',
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argNames=('face','mask',),
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deprecated=_DEPRECATED,
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glAttachShader = platform.createExtensionFunction(
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'glAttachShader',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLuint,),
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doc='glAttachShader(GLuint(program), GLuint(shader)) -> None',
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argNames=('program','shader',),
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deprecated=_DEPRECATED,
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glBindAttribLocation = platform.createExtensionFunction(
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'glBindAttribLocation',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLuint,arrays.GLcharArray,),
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doc='glBindAttribLocation(GLuint(program), GLuint(index), GLcharArray(name)) -> None',
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argNames=('program','index','name',),
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deprecated=_DEPRECATED,
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glCompileShader = platform.createExtensionFunction(
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'glCompileShader',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glCompileShader(GLuint(shader)) -> None',
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argNames=('shader',),
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deprecated=_DEPRECATED,
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glCreateProgram = platform.createExtensionFunction(
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'glCreateProgram',dll=platform.GL,
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extension=EXTENSION_NAME,
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resultType=constants.GLuint,
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doc='glCreateProgram() -> constants.GLuint',
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deprecated=_DEPRECATED,
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glCreateShader = platform.createExtensionFunction(
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'glCreateShader',dll=platform.GL,
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extension=EXTENSION_NAME,
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resultType=constants.GLuint,
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argTypes=(constants.GLenum,),
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doc='glCreateShader(GLenum(type)) -> constants.GLuint',
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deprecated=_DEPRECATED,
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glDeleteProgram = platform.createExtensionFunction(
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'glDeleteProgram',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glDeleteProgram(GLuint(program)) -> None',
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argNames=('program',),
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deprecated=_DEPRECATED,
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glDeleteShader = platform.createExtensionFunction(
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'glDeleteShader',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glDeleteShader(GLuint(shader)) -> None',
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argNames=('shader',),
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deprecated=_DEPRECATED,
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glDetachShader = platform.createExtensionFunction(
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'glDetachShader',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLuint,),
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doc='glDetachShader(GLuint(program), GLuint(shader)) -> None',
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argNames=('program','shader',),
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deprecated=_DEPRECATED,
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glDisableVertexAttribArray = platform.createExtensionFunction(
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'glDisableVertexAttribArray',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glDisableVertexAttribArray(GLuint(index)) -> None',
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deprecated=_DEPRECATED,
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glEnableVertexAttribArray = platform.createExtensionFunction(
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'glEnableVertexAttribArray',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glEnableVertexAttribArray(GLuint(index)) -> None',
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deprecated=_DEPRECATED,
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glGetActiveAttrib = platform.createExtensionFunction(
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'glGetActiveAttrib',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLintArray,arrays.GLuintArray,arrays.GLcharArray,),
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doc='glGetActiveAttrib(GLuint(program), GLuint(index), GLsizei(bufSize), GLsizeiArray(length), GLintArray(size), GLuintArray(type), GLcharArray(name)) -> None',
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argNames=('program','index','bufSize','length','size','type','name',),
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deprecated=_DEPRECATED,
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glGetActiveUniform = platform.createExtensionFunction(
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'glGetActiveUniform',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLintArray,arrays.GLuintArray,arrays.GLcharArray,),
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doc='glGetActiveUniform(GLuint(program), GLuint(index), GLsizei(bufSize), GLsizeiArray(length), GLintArray(size), GLuintArray(type), GLcharArray(name)) -> None',
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argNames=('program','index','bufSize','length','size','type','name',),
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deprecated=_DEPRECATED,
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glGetAttachedShaders = platform.createExtensionFunction(
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'glGetAttachedShaders',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLuintArray,),
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doc='glGetAttachedShaders(GLuint(program), GLsizei(maxCount), GLsizeiArray(count), GLuintArray(obj)) -> None',
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argNames=('program','maxCount','count','obj',),
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deprecated=_DEPRECATED,
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glGetAttribLocation = platform.createExtensionFunction(
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'glGetAttribLocation',dll=platform.GL,
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extension=EXTENSION_NAME,
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resultType=constants.GLint,
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argTypes=(constants.GLuint,arrays.GLcharArray,),
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doc='glGetAttribLocation(GLuint(program), GLcharArray(name)) -> constants.GLint',
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argNames=('program','name',),
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deprecated=_DEPRECATED,
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glGetProgramiv = platform.createExtensionFunction(
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'glGetProgramiv',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,),
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doc='glGetProgramiv(GLuint(program), GLenum(pname), GLintArray(params)) -> None',
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argNames=('program','pname','params',),
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deprecated=_DEPRECATED,
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glGetProgramInfoLog = platform.createExtensionFunction(
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'glGetProgramInfoLog',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharArray,),
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doc='glGetProgramInfoLog(GLuint(program), GLsizei(bufSize), GLsizeiArray(length), GLcharArray(infoLog)) -> None',
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argNames=('program','bufSize','length','infoLog',),
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deprecated=_DEPRECATED,
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glGetShaderiv = platform.createExtensionFunction(
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'glGetShaderiv',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,),
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doc='glGetShaderiv(GLuint(shader), GLenum(pname), GLintArray(params)) -> None',
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argNames=('shader','pname','params',),
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deprecated=_DEPRECATED,
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glGetShaderInfoLog = platform.createExtensionFunction(
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'glGetShaderInfoLog',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharArray,),
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doc='glGetShaderInfoLog(GLuint(shader), GLsizei(bufSize), GLsizeiArray(length), GLcharArray(infoLog)) -> None',
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argNames=('shader','bufSize','length','infoLog',),
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deprecated=_DEPRECATED,
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glGetShaderSource = platform.createExtensionFunction(
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'glGetShaderSource',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharArray,),
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doc='glGetShaderSource(GLuint(shader), GLsizei(bufSize), GLsizeiArray(length), GLcharArray(source)) -> None',
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argNames=('shader','bufSize','length','source',),
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deprecated=_DEPRECATED,
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glGetUniformLocation = platform.createExtensionFunction(
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'glGetUniformLocation',dll=platform.GL,
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extension=EXTENSION_NAME,
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resultType=constants.GLint,
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argTypes=(constants.GLuint,arrays.GLcharArray,),
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doc='glGetUniformLocation(GLuint(program), GLcharArray(name)) -> constants.GLint',
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argNames=('program','name',),
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deprecated=_DEPRECATED,
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glGetUniformfv = platform.createExtensionFunction(
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'glGetUniformfv',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLint,arrays.GLfloatArray,),
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doc='glGetUniformfv(GLuint(program), GLint(location), GLfloatArray(params)) -> None',
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argNames=('program','location','params',),
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deprecated=_DEPRECATED,
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glGetUniformiv = platform.createExtensionFunction(
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'glGetUniformiv',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLint,arrays.GLintArray,),
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doc='glGetUniformiv(GLuint(program), GLint(location), GLintArray(params)) -> None',
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argNames=('program','location','params',),
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deprecated=_DEPRECATED,
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glGetVertexAttribdv = platform.createExtensionFunction(
362
'glGetVertexAttribdv',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLenum,arrays.GLdoubleArray,),
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doc='glGetVertexAttribdv(GLuint(index), GLenum(pname), GLdoubleArray(params)) -> None',
367
argNames=('index','pname','params',),
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deprecated=_DEPRECATED,
371
glGetVertexAttribfv = platform.createExtensionFunction(
372
'glGetVertexAttribfv',dll=platform.GL,
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extension=EXTENSION_NAME,
375
argTypes=(constants.GLuint,constants.GLenum,arrays.GLfloatArray,),
376
doc='glGetVertexAttribfv(GLuint(index), GLenum(pname), GLfloatArray(params)) -> None',
377
argNames=('index','pname','params',),
378
deprecated=_DEPRECATED,
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glGetVertexAttribiv = platform.createExtensionFunction(
382
'glGetVertexAttribiv',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLenum,arrays.GLintArray,),
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doc='glGetVertexAttribiv(GLuint(index), GLenum(pname), GLintArray(params)) -> None',
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argNames=('index','pname','params',),
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deprecated=_DEPRECATED,
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glGetVertexAttribPointerv = platform.createExtensionFunction(
392
'glGetVertexAttribPointerv',dll=platform.GL,
393
extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLenum,ctypes.POINTER(ctypes.c_void_p),),
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doc='glGetVertexAttribPointerv(GLuint(index), GLenum(pname), POINTER(ctypes.c_void_p)(pointer)) -> None',
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argNames=('index','pname','pointer',),
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deprecated=_DEPRECATED,
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glIsProgram = platform.createExtensionFunction(
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'glIsProgram',dll=platform.GL,
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extension=EXTENSION_NAME,
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resultType=constants.GLboolean,
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argTypes=(constants.GLuint,),
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doc='glIsProgram(GLuint(program)) -> constants.GLboolean',
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argNames=('program',),
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deprecated=_DEPRECATED,
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glIsShader = platform.createExtensionFunction(
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'glIsShader',dll=platform.GL,
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extension=EXTENSION_NAME,
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resultType=constants.GLboolean,
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argTypes=(constants.GLuint,),
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doc='glIsShader(GLuint(shader)) -> constants.GLboolean',
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argNames=('shader',),
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deprecated=_DEPRECATED,
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glLinkProgram = platform.createExtensionFunction(
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'glLinkProgram',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glLinkProgram(GLuint(program)) -> None',
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argNames=('program',),
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deprecated=_DEPRECATED,
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glShaderSource = platform.createExtensionFunction(
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'glShaderSource',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,constants.GLsizei,ctypes.POINTER( ctypes.POINTER( constants.GLchar )),arrays.GLintArray,),
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doc='glShaderSource(GLuint(shader), GLsizei(count), POINTER( ctypes.POINTER( constants.GLchar ))(string), GLintArray(length)) -> None',
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argNames=('shader','count','string','length',),
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deprecated=_DEPRECATED,
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glUseProgram = platform.createExtensionFunction(
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'glUseProgram',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLuint,),
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doc='glUseProgram(GLuint(program)) -> None',
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argNames=('program',),
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deprecated=_DEPRECATED,
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glUniform1f = platform.createExtensionFunction(
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'glUniform1f',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLint,constants.GLfloat,),
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doc='glUniform1f(GLint(location), GLfloat(v0)) -> None',
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argNames=('location','v0',),
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deprecated=_DEPRECATED,
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glUniform2f = platform.createExtensionFunction(
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'glUniform2f',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,),
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doc='glUniform2f(GLint(location), GLfloat(v0), GLfloat(v1)) -> None',
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argNames=('location','v0','v1',),
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deprecated=_DEPRECATED,
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glUniform3f = platform.createExtensionFunction(
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'glUniform3f',dll=platform.GL,
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extension=EXTENSION_NAME,
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argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
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doc='glUniform3f(GLint(location), GLfloat(v0), GLfloat(v1), GLfloat(v2)) -> None',
477
argNames=('location','v0','v1','v2',),
478
deprecated=_DEPRECATED,
481
glUniform4f = platform.createExtensionFunction(
482
'glUniform4f',dll=platform.GL,
483
extension=EXTENSION_NAME,
485
argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
486
doc='glUniform4f(GLint(location), GLfloat(v0), GLfloat(v1), GLfloat(v2), GLfloat(v3)) -> None',
487
argNames=('location','v0','v1','v2','v3',),
488
deprecated=_DEPRECATED,
491
glUniform1i = platform.createExtensionFunction(
492
'glUniform1i',dll=platform.GL,
493
extension=EXTENSION_NAME,
495
argTypes=(constants.GLint,constants.GLint,),
496
doc='glUniform1i(GLint(location), GLint(v0)) -> None',
497
argNames=('location','v0',),
498
deprecated=_DEPRECATED,
501
glUniform2i = platform.createExtensionFunction(
502
'glUniform2i',dll=platform.GL,
503
extension=EXTENSION_NAME,
505
argTypes=(constants.GLint,constants.GLint,constants.GLint,),
506
doc='glUniform2i(GLint(location), GLint(v0), GLint(v1)) -> None',
507
argNames=('location','v0','v1',),
508
deprecated=_DEPRECATED,
511
glUniform3i = platform.createExtensionFunction(
512
'glUniform3i',dll=platform.GL,
513
extension=EXTENSION_NAME,
515
argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,),
516
doc='glUniform3i(GLint(location), GLint(v0), GLint(v1), GLint(v2)) -> None',
517
argNames=('location','v0','v1','v2',),
518
deprecated=_DEPRECATED,
521
glUniform4i = platform.createExtensionFunction(
522
'glUniform4i',dll=platform.GL,
523
extension=EXTENSION_NAME,
525
argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLint,),
526
doc='glUniform4i(GLint(location), GLint(v0), GLint(v1), GLint(v2), GLint(v3)) -> None',
527
argNames=('location','v0','v1','v2','v3',),
528
deprecated=_DEPRECATED,
531
glUniform1fv = platform.createExtensionFunction(
532
'glUniform1fv',dll=platform.GL,
533
extension=EXTENSION_NAME,
535
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
536
doc='glUniform1fv(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
537
argNames=('location','count','value',),
538
deprecated=_DEPRECATED,
541
glUniform2fv = platform.createExtensionFunction(
542
'glUniform2fv',dll=platform.GL,
543
extension=EXTENSION_NAME,
545
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
546
doc='glUniform2fv(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
547
argNames=('location','count','value',),
548
deprecated=_DEPRECATED,
551
glUniform3fv = platform.createExtensionFunction(
552
'glUniform3fv',dll=platform.GL,
553
extension=EXTENSION_NAME,
555
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
556
doc='glUniform3fv(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
557
argNames=('location','count','value',),
558
deprecated=_DEPRECATED,
561
glUniform4fv = platform.createExtensionFunction(
562
'glUniform4fv',dll=platform.GL,
563
extension=EXTENSION_NAME,
565
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
566
doc='glUniform4fv(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
567
argNames=('location','count','value',),
568
deprecated=_DEPRECATED,
571
glUniform1iv = platform.createExtensionFunction(
572
'glUniform1iv',dll=platform.GL,
573
extension=EXTENSION_NAME,
575
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
576
doc='glUniform1iv(GLint(location), GLsizei(count), GLintArray(value)) -> None',
577
argNames=('location','count','value',),
578
deprecated=_DEPRECATED,
581
glUniform2iv = platform.createExtensionFunction(
582
'glUniform2iv',dll=platform.GL,
583
extension=EXTENSION_NAME,
585
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
586
doc='glUniform2iv(GLint(location), GLsizei(count), GLintArray(value)) -> None',
587
argNames=('location','count','value',),
588
deprecated=_DEPRECATED,
591
glUniform3iv = platform.createExtensionFunction(
592
'glUniform3iv',dll=platform.GL,
593
extension=EXTENSION_NAME,
595
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
596
doc='glUniform3iv(GLint(location), GLsizei(count), GLintArray(value)) -> None',
597
argNames=('location','count','value',),
598
deprecated=_DEPRECATED,
601
glUniform4iv = platform.createExtensionFunction(
602
'glUniform4iv',dll=platform.GL,
603
extension=EXTENSION_NAME,
605
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
606
doc='glUniform4iv(GLint(location), GLsizei(count), GLintArray(value)) -> None',
607
argNames=('location','count','value',),
608
deprecated=_DEPRECATED,
611
glUniformMatrix2fv = platform.createExtensionFunction(
612
'glUniformMatrix2fv',dll=platform.GL,
613
extension=EXTENSION_NAME,
615
argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,),
616
doc='glUniformMatrix2fv(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None',
617
argNames=('location','count','transpose','value',),
618
deprecated=_DEPRECATED,
621
glUniformMatrix3fv = platform.createExtensionFunction(
622
'glUniformMatrix3fv',dll=platform.GL,
623
extension=EXTENSION_NAME,
625
argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,),
626
doc='glUniformMatrix3fv(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None',
627
argNames=('location','count','transpose','value',),
628
deprecated=_DEPRECATED,
631
glUniformMatrix4fv = platform.createExtensionFunction(
632
'glUniformMatrix4fv',dll=platform.GL,
633
extension=EXTENSION_NAME,
635
argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,),
636
doc='glUniformMatrix4fv(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None',
637
argNames=('location','count','transpose','value',),
638
deprecated=_DEPRECATED,
641
glValidateProgram = platform.createExtensionFunction(
642
'glValidateProgram',dll=platform.GL,
643
extension=EXTENSION_NAME,
645
argTypes=(constants.GLuint,),
646
doc='glValidateProgram(GLuint(program)) -> None',
647
argNames=('program',),
648
deprecated=_DEPRECATED,
651
glVertexAttrib1d = platform.createExtensionFunction(
652
'glVertexAttrib1d',dll=platform.GL,
653
extension=EXTENSION_NAME,
655
argTypes=(constants.GLuint,constants.GLdouble,),
656
doc='glVertexAttrib1d(GLuint(index), GLdouble(x)) -> None',
657
argNames=('index','x',),
658
deprecated=_DEPRECATED,
661
glVertexAttrib1dv = platform.createExtensionFunction(
662
'glVertexAttrib1dv',dll=platform.GL,
663
extension=EXTENSION_NAME,
665
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
666
doc='glVertexAttrib1dv(GLuint(index), GLdoubleArray(v)) -> None',
667
argNames=('index','v',),
668
deprecated=_DEPRECATED,
671
glVertexAttrib1f = platform.createExtensionFunction(
672
'glVertexAttrib1f',dll=platform.GL,
673
extension=EXTENSION_NAME,
675
argTypes=(constants.GLuint,constants.GLfloat,),
676
doc='glVertexAttrib1f(GLuint(index), GLfloat(x)) -> None',
677
argNames=('index','x',),
678
deprecated=_DEPRECATED,
681
glVertexAttrib1fv = platform.createExtensionFunction(
682
'glVertexAttrib1fv',dll=platform.GL,
683
extension=EXTENSION_NAME,
685
argTypes=(constants.GLuint,arrays.GLfloatArray,),
686
doc='glVertexAttrib1fv(GLuint(index), GLfloatArray(v)) -> None',
687
argNames=('index','v',),
688
deprecated=_DEPRECATED,
691
glVertexAttrib1s = platform.createExtensionFunction(
692
'glVertexAttrib1s',dll=platform.GL,
693
extension=EXTENSION_NAME,
695
argTypes=(constants.GLuint,constants.GLshort,),
696
doc='glVertexAttrib1s(GLuint(index), GLshort(x)) -> None',
697
argNames=('index','x',),
698
deprecated=_DEPRECATED,
701
glVertexAttrib1sv = platform.createExtensionFunction(
702
'glVertexAttrib1sv',dll=platform.GL,
703
extension=EXTENSION_NAME,
705
argTypes=(constants.GLuint,arrays.GLshortArray,),
706
doc='glVertexAttrib1sv(GLuint(index), GLshortArray(v)) -> None',
707
argNames=('index','v',),
708
deprecated=_DEPRECATED,
711
glVertexAttrib2d = platform.createExtensionFunction(
712
'glVertexAttrib2d',dll=platform.GL,
713
extension=EXTENSION_NAME,
715
argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,),
716
doc='glVertexAttrib2d(GLuint(index), GLdouble(x), GLdouble(y)) -> None',
717
argNames=('index','x','y',),
718
deprecated=_DEPRECATED,
721
glVertexAttrib2dv = platform.createExtensionFunction(
722
'glVertexAttrib2dv',dll=platform.GL,
723
extension=EXTENSION_NAME,
725
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
726
doc='glVertexAttrib2dv(GLuint(index), GLdoubleArray(v)) -> None',
727
argNames=('index','v',),
728
deprecated=_DEPRECATED,
731
glVertexAttrib2f = platform.createExtensionFunction(
732
'glVertexAttrib2f',dll=platform.GL,
733
extension=EXTENSION_NAME,
735
argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,),
736
doc='glVertexAttrib2f(GLuint(index), GLfloat(x), GLfloat(y)) -> None',
737
argNames=('index','x','y',),
738
deprecated=_DEPRECATED,
741
glVertexAttrib2fv = platform.createExtensionFunction(
742
'glVertexAttrib2fv',dll=platform.GL,
743
extension=EXTENSION_NAME,
745
argTypes=(constants.GLuint,arrays.GLfloatArray,),
746
doc='glVertexAttrib2fv(GLuint(index), GLfloatArray(v)) -> None',
747
argNames=('index','v',),
748
deprecated=_DEPRECATED,
751
glVertexAttrib2s = platform.createExtensionFunction(
752
'glVertexAttrib2s',dll=platform.GL,
753
extension=EXTENSION_NAME,
755
argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,),
756
doc='glVertexAttrib2s(GLuint(index), GLshort(x), GLshort(y)) -> None',
757
argNames=('index','x','y',),
758
deprecated=_DEPRECATED,
761
glVertexAttrib2sv = platform.createExtensionFunction(
762
'glVertexAttrib2sv',dll=platform.GL,
763
extension=EXTENSION_NAME,
765
argTypes=(constants.GLuint,arrays.GLshortArray,),
766
doc='glVertexAttrib2sv(GLuint(index), GLshortArray(v)) -> None',
767
argNames=('index','v',),
768
deprecated=_DEPRECATED,
771
glVertexAttrib3d = platform.createExtensionFunction(
772
'glVertexAttrib3d',dll=platform.GL,
773
extension=EXTENSION_NAME,
775
argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,),
776
doc='glVertexAttrib3d(GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z)) -> None',
777
argNames=('index','x','y','z',),
778
deprecated=_DEPRECATED,
781
glVertexAttrib3dv = platform.createExtensionFunction(
782
'glVertexAttrib3dv',dll=platform.GL,
783
extension=EXTENSION_NAME,
785
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
786
doc='glVertexAttrib3dv(GLuint(index), GLdoubleArray(v)) -> None',
787
argNames=('index','v',),
788
deprecated=_DEPRECATED,
791
glVertexAttrib3f = platform.createExtensionFunction(
792
'glVertexAttrib3f',dll=platform.GL,
793
extension=EXTENSION_NAME,
795
argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
796
doc='glVertexAttrib3f(GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z)) -> None',
797
argNames=('index','x','y','z',),
798
deprecated=_DEPRECATED,
801
glVertexAttrib3fv = platform.createExtensionFunction(
802
'glVertexAttrib3fv',dll=platform.GL,
803
extension=EXTENSION_NAME,
805
argTypes=(constants.GLuint,arrays.GLfloatArray,),
806
doc='glVertexAttrib3fv(GLuint(index), GLfloatArray(v)) -> None',
807
argNames=('index','v',),
808
deprecated=_DEPRECATED,
811
glVertexAttrib3s = platform.createExtensionFunction(
812
'glVertexAttrib3s',dll=platform.GL,
813
extension=EXTENSION_NAME,
815
argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,constants.GLshort,),
816
doc='glVertexAttrib3s(GLuint(index), GLshort(x), GLshort(y), GLshort(z)) -> None',
817
argNames=('index','x','y','z',),
818
deprecated=_DEPRECATED,
821
glVertexAttrib3sv = platform.createExtensionFunction(
822
'glVertexAttrib3sv',dll=platform.GL,
823
extension=EXTENSION_NAME,
825
argTypes=(constants.GLuint,arrays.GLshortArray,),
826
doc='glVertexAttrib3sv(GLuint(index), GLshortArray(v)) -> None',
827
argNames=('index','v',),
828
deprecated=_DEPRECATED,
831
glVertexAttrib4Nbv = platform.createExtensionFunction(
832
'glVertexAttrib4Nbv',dll=platform.GL,
833
extension=EXTENSION_NAME,
835
argTypes=(constants.GLuint,arrays.GLbyteArray,),
836
doc='glVertexAttrib4Nbv(GLuint(index), GLbyteArray(v)) -> None',
837
argNames=('index','v',),
838
deprecated=_DEPRECATED,
841
glVertexAttrib4Niv = platform.createExtensionFunction(
842
'glVertexAttrib4Niv',dll=platform.GL,
843
extension=EXTENSION_NAME,
845
argTypes=(constants.GLuint,arrays.GLintArray,),
846
doc='glVertexAttrib4Niv(GLuint(index), GLintArray(v)) -> None',
847
argNames=('index','v',),
848
deprecated=_DEPRECATED,
851
glVertexAttrib4Nsv = platform.createExtensionFunction(
852
'glVertexAttrib4Nsv',dll=platform.GL,
853
extension=EXTENSION_NAME,
855
argTypes=(constants.GLuint,arrays.GLshortArray,),
856
doc='glVertexAttrib4Nsv(GLuint(index), GLshortArray(v)) -> None',
857
argNames=('index','v',),
858
deprecated=_DEPRECATED,
861
glVertexAttrib4Nub = platform.createExtensionFunction(
862
'glVertexAttrib4Nub',dll=platform.GL,
863
extension=EXTENSION_NAME,
865
argTypes=(constants.GLuint,constants.GLubyte,constants.GLubyte,constants.GLubyte,constants.GLubyte,),
866
doc='glVertexAttrib4Nub(GLuint(index), GLubyte(x), GLubyte(y), GLubyte(z), GLubyte(w)) -> None',
867
argNames=('index','x','y','z','w',),
868
deprecated=_DEPRECATED,
871
glVertexAttrib4Nubv = platform.createExtensionFunction(
872
'glVertexAttrib4Nubv',dll=platform.GL,
873
extension=EXTENSION_NAME,
875
argTypes=(constants.GLuint,arrays.GLubyteArray,),
876
doc='glVertexAttrib4Nubv(GLuint(index), GLubyteArray(v)) -> None',
877
argNames=('index','v',),
878
deprecated=_DEPRECATED,
881
glVertexAttrib4Nuiv = platform.createExtensionFunction(
882
'glVertexAttrib4Nuiv',dll=platform.GL,
883
extension=EXTENSION_NAME,
885
argTypes=(constants.GLuint,arrays.GLuintArray,),
886
doc='glVertexAttrib4Nuiv(GLuint(index), GLuintArray(v)) -> None',
887
argNames=('index','v',),
888
deprecated=_DEPRECATED,
891
glVertexAttrib4Nusv = platform.createExtensionFunction(
892
'glVertexAttrib4Nusv',dll=platform.GL,
893
extension=EXTENSION_NAME,
895
argTypes=(constants.GLuint,arrays.GLushortArray,),
896
doc='glVertexAttrib4Nusv(GLuint(index), GLushortArray(v)) -> None',
897
argNames=('index','v',),
898
deprecated=_DEPRECATED,
901
glVertexAttrib4bv = platform.createExtensionFunction(
902
'glVertexAttrib4bv',dll=platform.GL,
903
extension=EXTENSION_NAME,
905
argTypes=(constants.GLuint,arrays.GLbyteArray,),
906
doc='glVertexAttrib4bv(GLuint(index), GLbyteArray(v)) -> None',
907
argNames=('index','v',),
908
deprecated=_DEPRECATED,
911
glVertexAttrib4d = platform.createExtensionFunction(
912
'glVertexAttrib4d',dll=platform.GL,
913
extension=EXTENSION_NAME,
915
argTypes=(constants.GLuint,constants.GLdouble,constants.GLdouble,constants.GLdouble,constants.GLdouble,),
916
doc='glVertexAttrib4d(GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w)) -> None',
917
argNames=('index','x','y','z','w',),
918
deprecated=_DEPRECATED,
921
glVertexAttrib4dv = platform.createExtensionFunction(
922
'glVertexAttrib4dv',dll=platform.GL,
923
extension=EXTENSION_NAME,
925
argTypes=(constants.GLuint,arrays.GLdoubleArray,),
926
doc='glVertexAttrib4dv(GLuint(index), GLdoubleArray(v)) -> None',
927
argNames=('index','v',),
928
deprecated=_DEPRECATED,
931
glVertexAttrib4f = platform.createExtensionFunction(
932
'glVertexAttrib4f',dll=platform.GL,
933
extension=EXTENSION_NAME,
935
argTypes=(constants.GLuint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
936
doc='glVertexAttrib4f(GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w)) -> None',
937
argNames=('index','x','y','z','w',),
938
deprecated=_DEPRECATED,
941
glVertexAttrib4fv = platform.createExtensionFunction(
942
'glVertexAttrib4fv',dll=platform.GL,
943
extension=EXTENSION_NAME,
945
argTypes=(constants.GLuint,arrays.GLfloatArray,),
946
doc='glVertexAttrib4fv(GLuint(index), GLfloatArray(v)) -> None',
947
argNames=('index','v',),
948
deprecated=_DEPRECATED,
951
glVertexAttrib4iv = platform.createExtensionFunction(
952
'glVertexAttrib4iv',dll=platform.GL,
953
extension=EXTENSION_NAME,
955
argTypes=(constants.GLuint,arrays.GLintArray,),
956
doc='glVertexAttrib4iv(GLuint(index), GLintArray(v)) -> None',
957
argNames=('index','v',),
958
deprecated=_DEPRECATED,
961
glVertexAttrib4s = platform.createExtensionFunction(
962
'glVertexAttrib4s',dll=platform.GL,
963
extension=EXTENSION_NAME,
965
argTypes=(constants.GLuint,constants.GLshort,constants.GLshort,constants.GLshort,constants.GLshort,),
966
doc='glVertexAttrib4s(GLuint(index), GLshort(x), GLshort(y), GLshort(z), GLshort(w)) -> None',
967
argNames=('index','x','y','z','w',),
968
deprecated=_DEPRECATED,
971
glVertexAttrib4sv = platform.createExtensionFunction(
972
'glVertexAttrib4sv',dll=platform.GL,
973
extension=EXTENSION_NAME,
975
argTypes=(constants.GLuint,arrays.GLshortArray,),
976
doc='glVertexAttrib4sv(GLuint(index), GLshortArray(v)) -> None',
977
argNames=('index','v',),
978
deprecated=_DEPRECATED,
981
glVertexAttrib4ubv = platform.createExtensionFunction(
982
'glVertexAttrib4ubv',dll=platform.GL,
983
extension=EXTENSION_NAME,
985
argTypes=(constants.GLuint,arrays.GLubyteArray,),
986
doc='glVertexAttrib4ubv(GLuint(index), GLubyteArray(v)) -> None',
987
argNames=('index','v',),
988
deprecated=_DEPRECATED,
991
glVertexAttrib4uiv = platform.createExtensionFunction(
992
'glVertexAttrib4uiv',dll=platform.GL,
993
extension=EXTENSION_NAME,
995
argTypes=(constants.GLuint,arrays.GLuintArray,),
996
doc='glVertexAttrib4uiv(GLuint(index), GLuintArray(v)) -> None',
997
argNames=('index','v',),
998
deprecated=_DEPRECATED,
1001
glVertexAttrib4usv = platform.createExtensionFunction(
1002
'glVertexAttrib4usv',dll=platform.GL,
1003
extension=EXTENSION_NAME,
1005
argTypes=(constants.GLuint,arrays.GLushortArray,),
1006
doc='glVertexAttrib4usv(GLuint(index), GLushortArray(v)) -> None',
1007
argNames=('index','v',),
1008
deprecated=_DEPRECATED,
1011
glVertexAttribPointer = platform.createExtensionFunction(
1012
'glVertexAttribPointer',dll=platform.GL,
1013
extension=EXTENSION_NAME,
1015
argTypes=(constants.GLuint,constants.GLint,constants.GLenum,constants.GLboolean,constants.GLsizei,ctypes.c_void_p,),
1016
doc='glVertexAttribPointer(GLuint(index), GLint(size), GLenum(type), GLboolean(normalized), GLsizei(stride), c_void_p(pointer)) -> None',
1017
argNames=('index','size','type','normalized','stride','pointer',),
1018
deprecated=_DEPRECATED,
1020
# import legacy entry points to allow checking for bool(entryPoint)
1021
from OpenGL.raw.GL.VERSION.GL_2_0_DEPRECATED import *