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'''OpenGL extension APPLE.float_pixels
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Automatically generated by the get_gl_extensions script, do not edit!
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from OpenGL import platform, constants, constant, arrays
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from OpenGL import extensions
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from OpenGL.GL import glget
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EXTENSION_NAME = 'GL_APPLE_float_pixels'
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GL_HALF_APPLE = constant.Constant( 'GL_HALF_APPLE', 0x140B )
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GL_RGBA_FLOAT32_APPLE = constant.Constant( 'GL_RGBA_FLOAT32_APPLE', 0x8814 )
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GL_RGB_FLOAT32_APPLE = constant.Constant( 'GL_RGB_FLOAT32_APPLE', 0x8815 )
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GL_ALPHA_FLOAT32_APPLE = constant.Constant( 'GL_ALPHA_FLOAT32_APPLE', 0x8816 )
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GL_INTENSITY_FLOAT32_APPLE = constant.Constant( 'GL_INTENSITY_FLOAT32_APPLE', 0x8817 )
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GL_LUMINANCE_FLOAT32_APPLE = constant.Constant( 'GL_LUMINANCE_FLOAT32_APPLE', 0x8818 )
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GL_LUMINANCE_ALPHA_FLOAT32_APPLE = constant.Constant( 'GL_LUMINANCE_ALPHA_FLOAT32_APPLE', 0x8819 )
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GL_RGBA_FLOAT16_APPLE = constant.Constant( 'GL_RGBA_FLOAT16_APPLE', 0x881A )
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GL_RGB_FLOAT16_APPLE = constant.Constant( 'GL_RGB_FLOAT16_APPLE', 0x881B )
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GL_ALPHA_FLOAT16_APPLE = constant.Constant( 'GL_ALPHA_FLOAT16_APPLE', 0x881C )
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GL_INTENSITY_FLOAT16_APPLE = constant.Constant( 'GL_INTENSITY_FLOAT16_APPLE', 0x881D )
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GL_LUMINANCE_FLOAT16_APPLE = constant.Constant( 'GL_LUMINANCE_FLOAT16_APPLE', 0x881E )
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GL_LUMINANCE_ALPHA_FLOAT16_APPLE = constant.Constant( 'GL_LUMINANCE_ALPHA_FLOAT16_APPLE', 0x881F )
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GL_COLOR_FLOAT_APPLE = constant.Constant( 'GL_COLOR_FLOAT_APPLE', 0x8A0F )
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def glInitFloatPixelsAPPLE():
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'''Return boolean indicating whether this extension is available'''
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return extensions.hasGLExtension( EXTENSION_NAME )