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<TITLE>man page(1)</TITLE>
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<A HREF="#toc">Table of Contents</A><P>
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<H2><A NAME="sect0" HREF="#toc0">Name</A></H2>
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<B>AuElementState</B> - element state structure
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<H2><A NAME="sect1" HREF="#toc1"><B>Structures</B></A></H2>
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#include <audio/audiolib.h>
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typedef struct _AuElementState<BR>
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<B>AuFlowID</B> <I>flow</I>;<BR>
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unsigned char <I>element</I><B>_</B><I>num</I>;<BR>
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unsigned char <I>state</I>;<BR>
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unsigned short <I>pad</I>;<BR>
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}<B>AuElementState</B>;
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<H2><A NAME="sect2" HREF="#toc2"><B>Members</B></A></H2>
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<DT><I>flow</I> </DT></DT>
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<DD> Specifies the flow.
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<I>element</I><B>_</B><I>num</I><BR>
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Specifies the index of the element of interest.
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Use <B>AuElementAll</B> to access the state of the
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<DT><I>state</I> </DT></DT>
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<DD> Specifies the state of the element (or flow)
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specified by <I>element</I><B>_</B><I>num</I>. This should be one of
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thses constants: <B>AuStateStop</B>, <B>AuStateStart</B>, or
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<H2><A NAME="sect3" HREF="#toc3"><B>Description</B></A></H2>
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The <B>AuElementState</B> structure is used to access the state
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of elements in a flow. Only flows and component elements
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(ExportBucket, ExportClient, ExportDevice, ImportClient,
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ImportDevice, ImportBucket, and ImportWaveForm) have
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<H2><A NAME="sect4" HREF="#toc4"><B>See</B> <B>Also</B></A></H2>
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<B>AuGetElementStates</B>, <B>AuMakeElementState</B>, <B>AuGetElementStates</B>.
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audiolib - <B>Network</B> <B>Audio</B> <B>System</B> C Language Interface
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<A NAME="toc"><B>Table of Contents</B></A><P>
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<LI><A NAME="toc0" HREF="#sect0">Name</A></LI>
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<LI><A NAME="toc1" HREF="#sect1">Structures</A></LI>
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<LI><A NAME="toc2" HREF="#sect2">Members</A></LI>
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<LI><A NAME="toc3" HREF="#sect3">Description</A></LI>
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<LI><A NAME="toc4" HREF="#sect4">See Also</A></LI>