2
* $Id: CMP_image.c,v 1.5 2007/04/04 13:58:10 jesterking Exp $
4
* ***** BEGIN GPL LICENSE BLOCK *****
6
* This program is free software; you can redistribute it and/or
7
* modify it under the terms of the GNU General Public License
8
* as published by the Free Software Foundation; either version 2
9
* of the License, or (at your option) any later version.
11
* This program is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
* GNU General Public License for more details.
16
* You should have received a copy of the GNU General Public License
17
* along with this program; if not, write to the Free Software Foundation,
18
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20
* The Original Code is Copyright (C) 2006 Blender Foundation.
21
* All rights reserved.
23
* The Original Code is: all of this file.
25
* Contributor(s): none yet.
27
* ***** END GPL LICENSE BLOCK *****
30
#include "../CMP_util.h"
33
/* **************** IMAGE (and RenderResult, multilayer image) ******************** */
35
static bNodeSocketType cmp_node_rlayers_out[]= {
36
{ SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
37
{ SOCK_VALUE, 0, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
38
{ SOCK_VALUE, 0, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
39
{ SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
40
{ SOCK_VECTOR, 0, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
41
{ SOCK_VECTOR, 0, "Speed", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
42
{ SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
43
{ SOCK_RGBA, 0, "Diffuse", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
44
{ SOCK_RGBA, 0, "Specular", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
45
{ SOCK_RGBA, 0, "Shadow", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
46
{ SOCK_RGBA, 0, "AO", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
47
{ SOCK_RGBA, 0, "Reflect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
48
{ SOCK_RGBA, 0, "Refract", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
49
{ SOCK_RGBA, 0, "Radio", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
50
{ SOCK_VALUE, 0, "IndexOB", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
55
/* note: this function is used for multilayer too, to ensure uniform
56
handling with BKE_image_get_ibuf() */
57
static CompBuf *node_composit_get_image(RenderData *rd, Image *ima, ImageUser *iuser)
63
ibuf= BKE_image_get_ibuf(ima, iuser);
67
if(ibuf->rect_float==NULL)
68
IMB_float_from_rect(ibuf);
72
if(rd->scemode & R_COMP_CROP) {
73
stackbuf= get_cropped_compbuf(&rd->disprect, ibuf->rect_float, ibuf->x, ibuf->y, type);
76
/* we put imbuf copy on stack, cbuf knows rect is from other ibuf when freed! */
77
stackbuf= alloc_compbuf(ibuf->x, ibuf->y, type, 0);
78
stackbuf->rect= ibuf->rect_float;
84
static CompBuf *node_composit_get_zimage(bNode *node, RenderData *rd)
86
ImBuf *ibuf= BKE_image_get_ibuf((Image *)node->id, node->storage);
89
if(ibuf && ibuf->zbuf_float) {
90
if(rd->scemode & R_COMP_CROP) {
91
zbuf= get_cropped_compbuf(&rd->disprect, ibuf->zbuf_float, ibuf->x, ibuf->y, CB_VAL);
94
zbuf= alloc_compbuf(ibuf->x, ibuf->y, CB_VAL, 0);
95
zbuf->rect= ibuf->zbuf_float;
101
/* check if layer is available, returns pass buffer */
102
static CompBuf *compbuf_multilayer_get(RenderData *rd, RenderLayer *rl, Image *ima, ImageUser *iuser, int passtype)
107
for(index=0, rpass= rl->passes.first; rpass; rpass= rpass->next, index++)
108
if(rpass->passtype==passtype)
115
BKE_image_multilayer_index(ima->rr, iuser);
116
cbuf= node_composit_get_image(rd, ima, iuser);
123
void outputs_multilayer_get(RenderData *rd, RenderLayer *rl, bNodeStack **out, Image *ima, ImageUser *iuser)
125
if(out[RRES_OUT_Z]->hasoutput)
126
out[RRES_OUT_Z]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_Z);
127
if(out[RRES_OUT_VEC]->hasoutput)
128
out[RRES_OUT_VEC]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_VECTOR);
129
if(out[RRES_OUT_NORMAL]->hasoutput)
130
out[RRES_OUT_NORMAL]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_NORMAL);
131
if(out[RRES_OUT_UV]->hasoutput)
132
out[RRES_OUT_UV]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_UV);
134
if(out[RRES_OUT_RGBA]->hasoutput)
135
out[RRES_OUT_RGBA]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_RGBA);
136
if(out[RRES_OUT_DIFF]->hasoutput)
137
out[RRES_OUT_DIFF]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_DIFFUSE);
138
if(out[RRES_OUT_SPEC]->hasoutput)
139
out[RRES_OUT_SPEC]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_SPEC);
140
if(out[RRES_OUT_SHADOW]->hasoutput)
141
out[RRES_OUT_SHADOW]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_SHADOW);
142
if(out[RRES_OUT_AO]->hasoutput)
143
out[RRES_OUT_AO]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_AO);
144
if(out[RRES_OUT_REFLECT]->hasoutput)
145
out[RRES_OUT_REFLECT]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_REFLECT);
146
if(out[RRES_OUT_REFRACT]->hasoutput)
147
out[RRES_OUT_REFRACT]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_REFRACT);
148
if(out[RRES_OUT_RADIO]->hasoutput)
149
out[RRES_OUT_RADIO]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_RADIO);
150
if(out[RRES_OUT_INDEXOB]->hasoutput)
151
out[RRES_OUT_INDEXOB]->data= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_INDEXOB);
156
static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
159
/* image assigned to output */
160
/* stack order input sockets: col, alpha */
162
RenderData *rd= data;
163
Image *ima= (Image *)node->id;
164
ImageUser *iuser= (ImageUser *)node->storage;
165
CompBuf *stackbuf= NULL;
167
/* first set the right frame number in iuser */
168
BKE_image_user_calc_imanr(iuser, rd->cfra, 0);
170
/* force a load, we assume iuser index will be set OK anyway */
171
if(ima->type==IMA_TYPE_MULTILAYER)
172
BKE_image_get_ibuf(ima, iuser);
174
if(ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
175
RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
178
out[0]->data= stackbuf= compbuf_multilayer_get(rd, rl, ima, iuser, SCE_PASS_COMBINED);
180
/* go over all layers */
181
outputs_multilayer_get(rd, rl, out, ima, iuser);
185
stackbuf= node_composit_get_image(rd, ima, iuser);
187
/* put image on stack */
188
out[0]->data= stackbuf;
190
if(out[2]->hasoutput)
191
out[2]->data= node_composit_get_zimage(node, rd);
194
/* alpha and preview for both types */
196
if(out[1]->hasoutput)
197
out[1]->data= valbuf_from_rgbabuf(stackbuf, CHAN_A);
199
generate_preview(node, stackbuf);
204
static void node_composit_init_image(bNode* node)
206
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
207
node->storage= iuser;
213
bNodeType cmp_node_image= {
214
/* *next,*prev */ NULL, NULL,
215
/* type code */ CMP_NODE_IMAGE,
217
/* width+range */ 120, 80, 300,
218
/* class+opts */ NODE_CLASS_INPUT, NODE_PREVIEW|NODE_OPTIONS,
219
/* input sock */ NULL,
220
/* output sock */ cmp_node_rlayers_out,
221
/* storage */ "ImageUser",
222
/* execfunc */ node_composit_exec_image,
224
/* initfunc */ node_composit_init_image,
225
/* freestoragefunc */ node_free_standard_storage,
226
/* copystoragefunc */ node_copy_standard_storage,
230
/* **************** RENDER RESULT ******************** */
232
static CompBuf *compbuf_from_pass(RenderData *rd, RenderLayer *rl, int rectx, int recty, int passcode)
234
float *fp= RE_RenderLayerGetPass(rl, passcode);
237
int buftype= CB_VEC3;
239
if(ELEM(passcode, SCE_PASS_Z, SCE_PASS_INDEXOB))
241
else if(passcode==SCE_PASS_VECTOR)
243
else if(ELEM(passcode, SCE_PASS_COMBINED, SCE_PASS_RGBA))
246
if(rd->scemode & R_COMP_CROP)
247
buf= get_cropped_compbuf(&rd->disprect, fp, rectx, recty, buftype);
249
buf= alloc_compbuf(rectx, recty, buftype, 0);
257
void node_composit_rlayers_out(RenderData *rd, RenderLayer *rl, bNodeStack **out, int rectx, int recty)
259
if(out[RRES_OUT_Z]->hasoutput)
260
out[RRES_OUT_Z]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_Z);
261
if(out[RRES_OUT_VEC]->hasoutput)
262
out[RRES_OUT_VEC]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_VECTOR);
263
if(out[RRES_OUT_NORMAL]->hasoutput)
264
out[RRES_OUT_NORMAL]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_NORMAL);
265
if(out[RRES_OUT_UV]->hasoutput)
266
out[RRES_OUT_UV]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_UV);
268
if(out[RRES_OUT_RGBA]->hasoutput)
269
out[RRES_OUT_RGBA]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_RGBA);
270
if(out[RRES_OUT_DIFF]->hasoutput)
271
out[RRES_OUT_DIFF]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_DIFFUSE);
272
if(out[RRES_OUT_SPEC]->hasoutput)
273
out[RRES_OUT_SPEC]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_SPEC);
274
if(out[RRES_OUT_SHADOW]->hasoutput)
275
out[RRES_OUT_SHADOW]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_SHADOW);
276
if(out[RRES_OUT_AO]->hasoutput)
277
out[RRES_OUT_AO]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_AO);
278
if(out[RRES_OUT_REFLECT]->hasoutput)
279
out[RRES_OUT_REFLECT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_REFLECT);
280
if(out[RRES_OUT_REFRACT]->hasoutput)
281
out[RRES_OUT_REFRACT]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_REFRACT);
282
if(out[RRES_OUT_RADIO]->hasoutput)
283
out[RRES_OUT_RADIO]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_RADIO);
284
if(out[RRES_OUT_INDEXOB]->hasoutput)
285
out[RRES_OUT_INDEXOB]->data= compbuf_from_pass(rd, rl, rectx, recty, SCE_PASS_INDEXOB);
289
static void node_composit_exec_rlayers(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
291
Scene *sce= node->id?(Scene *)node->id:G.scene; /* G.scene is WEAK! */
292
RenderData *rd= data;
295
rr= RE_GetResult(RE_GetRender(sce->id.name));
298
SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1);
300
RenderLayer *rl= RE_GetRenderLayer(rr, srl->name);
301
if(rl && rl->rectf) {
304
/* we put render rect on stack, cbuf knows rect is from other ibuf when freed! */
305
if(rd->scemode & R_COMP_CROP)
306
stackbuf= get_cropped_compbuf(&rd->disprect, rl->rectf, rr->rectx, rr->recty, CB_RGBA);
308
stackbuf= alloc_compbuf(rr->rectx, rr->recty, CB_RGBA, 0);
309
stackbuf->rect= rl->rectf;
312
printf("Error; Preview Panel in UV Window returns zero sized image\n");
315
stackbuf->xof= rr->xof;
316
stackbuf->yof= rr->yof;
319
out[RRES_OUT_IMAGE]->data= stackbuf;
321
if(out[RRES_OUT_ALPHA]->hasoutput)
322
out[RRES_OUT_ALPHA]->data= valbuf_from_rgbabuf(stackbuf, CHAN_A);
324
node_composit_rlayers_out(rd, rl, out, rr->rectx, rr->recty);
326
generate_preview(node, stackbuf);
334
bNodeType cmp_node_rlayers= {
335
/* *next,*prev */ NULL, NULL,
336
/* type code */ CMP_NODE_R_LAYERS,
337
/* name */ "Render Layers",
338
/* width+range */ 150, 100, 300,
339
/* class+opts */ NODE_CLASS_INPUT, NODE_PREVIEW|NODE_OPTIONS,
340
/* input sock */ NULL,
341
/* output sock */ cmp_node_rlayers_out,
343
/* execfunc */ node_composit_exec_rlayers,
346
/* freestoragefunc */ NULL,
347
/* copystoragefunc */ NULL,