1
# Place executables and shared libs under "build-dir/",
2
# instead of under "build-dir/rts/"
3
# This way, we have the build-dir structure more like the install-dir one,
4
# which makes testing spring in the builddir easier, eg. like this:
6
# SPRING_DATADIR=$(pwd) ./spring
7
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}")
8
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}")
12
ADD_DEFINITIONS(-DUSE_GML)
13
# USE_GML requires this
14
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mno-tls-direct-seg-refs")
16
# USE_GML_SIM requires USE_GML
17
ADD_DEFINITIONS(-DUSE_GML_SIM)
20
ADD_DEFINITIONS(-DUSE_GML_DEBUG)
24
### Assemble libraries
25
FIND_PACKAGE(SDL REQUIRED)
26
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR})
27
LIST(APPEND engineLibraries ${SDL_LIBRARY})
29
FIND_PACKAGE(OpenGL REQUIRED)
30
FIND_PACKAGE(GLU REQUIRED)
31
FIND_PACKAGE(GLEW REQUIRED)
32
LIST(APPEND engineLibraries ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ${GLEW_LIBRARIES})
34
FIND_PACKAGE(Freetype REQUIRED)
35
LIST(APPEND engineLibraries ${FREETYPE_LIBRARIES})
38
FIND_PACKAGE(X11 REQUIRED)
39
LIST(APPEND engineLibraries ${X11_X11_LIB} ${X11_Xcursor_LIB})
42
LIST(APPEND engineLibraries ${sound-impl})
44
LIST(APPEND engineLibraries ${engineCommonLibraries})
47
### Assemble external incude dirs
48
INCLUDE_DIRECTORIES(${DEVIL_INCLUDE_DIR})
49
INCLUDE_DIRECTORIES(${OPENAL_INCLUDE_DIR})
50
INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIR})
53
### Add icon and manifest to exe using windres
55
SET(ENGINE_ICON_GML_DIR "${ENGINE_SRC_ROOT_DIR}")
56
SET(ENGINE_ICON_GML_RES "${ENGINE_SRC_ROOT_DIR}/icon.rc")
57
SET(ENGINE_ICON_GML_OBJ "${CMAKE_CURRENT_BINARY_DIR}/icon.o")
58
CreateResourceCompileCommand(ENGINE_ICON_GML "${ENGINE_ICON_GML_DIR}" "${ENGINE_ICON_GML_RES}" "${ENGINE_ICON_GML_OBJ}")
60
SET(ENGINE_ICON_GML "")
64
### Build the executable
65
ADD_EXECUTABLE(spring-multithreaded ${engineSources} ${ENGINE_ICON_GML} ${engineHeaders})
66
TARGET_LINK_LIBRARIES(spring-multithreaded gml ${engineLibraries})
69
### Install the executable
70
INSTALL(TARGETS spring-multithreaded DESTINATION ${BINDIR})
72
# Only install spring-multithreaded executable & dependencies
73
# use case: make install-spring-multithreaded
74
CreateEngineBuildInstallTarget(spring-multithreaded)