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/* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
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#include <SDL_events.h>
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#include <boost/signals/connection.hpp>
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static IMouseInput* Get();
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virtual ~IMouseInput();
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virtual int2 GetPos ()
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void SetPos (int2 pos);
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bool HandleSDLMouseEvent (const SDL_Event& event);
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virtual void SetWMMouseCursor (void* wmcursor) {}
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boost::signals::connection inputCon;
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extern IMouseInput *mouseInput;