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*iNumDesktop = iIndex / (g_desktopGeometry.iNbViewportX * g_desktopGeometry.iNbViewportY);
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int index2 = iIndex % (g_desktopGeometry.iNbViewportX * g_desktopGeometry.iNbViewportY);
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*iNumViewportX = index2 % g_desktopGeometry.iNbViewportX;
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cd_debug ("[Switcher] New coordinates -> D=%d ; X=%d ; Y=%d ; i1=%d ; i2=%d ; nX=%d ; nY=%d", *iNumDesktop, *iNumViewportX, *iNumViewportY, iIndex, index2, g_desktopGeometry.iNbViewportX, g_desktopGeometry.iNbViewportY);