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* Copyright (C) 2002-4 by the Widelands Development Team
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#ifndef __S__SET_TERRAIN
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#define __S__SET_TERRAIN
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#include "multi_select.h"
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class Editor_Interactive;
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=============================
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This is the base class for the terrain set tools.
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If offers the functionality to enable/disable terrains
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and to set the texture effectivly, but it isn't a tool for
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=============================
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class Set_Terrain : public MultiSelect {
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int set_terrain(FCoords& fc, Map*, Editor_Interactive*, bool right, bool down);