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Viewing changes to tribes/barbarians/buildings/deeper_coalmine/conf

  • Committer: Bazaar Package Importer
  • Author(s): Martin Quinson
  • Date: 2005-02-14 10:41:12 UTC
  • Revision ID: james.westby@ubuntu.com-20050214104112-6v08iux9fptxpva9
Tags: upstream-build9
Import upstream version build9

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[global]
 
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descname=Deeper Coal Mine               # nicer name to display in GUI
 
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type=production         # basic type (warehouse, production, military)
 
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size=mine
 
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buildable=no
 
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buildicon=build.png
 
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enhanced_building=yes
 
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worker=master-miner,chief-miner,miner
 
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program=work
 
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output=coalearth
 
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stopable=yes
 
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[inputs]
 
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meal=6
 
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[work]
 
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0=sleep 40000   # a bit faster
 
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1=consume meal  
 
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2=animation working 16000
 
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3=mine coal 2 100 10       # mine coal in a radius of 2 up to 25% of total available, 3% chances to hit after this 
 
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4=produce coalearth
 
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[buildcost]
 
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trunk=4
 
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raw_stone=2
 
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[idle]
 
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pics=i_??.png
 
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hot_spot_x=25
 
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hot_spot_y=26
 
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clrkey_r=0
 
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clrkey_g=0
 
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clrkey_b=255
 
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shadowclr_r=255
 
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shadowclr_g=0
 
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shadowclr_b=0
 
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[working]
 
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pics=w_??.png
 
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hot_spot_x=25
 
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hot_spot_y=26
 
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clrkey_r=0
 
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clrkey_g=0
 
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clrkey_b=255
 
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shadowclr_r=255
 
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shadowclr_g=0
 
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shadowclr_b=0
 
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[build]
 
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pics=i_??.png
 
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hot_spot_x=25
 
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hot_spot_y=26
 
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clrkey_r=0
 
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clrkey_g=0
 
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clrkey_b=255
 
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shadowclr_r=255
 
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shadowclr_g=0
 
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shadowclr_b=0
 
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